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 Post Posted: Tue Jul 31, 2018 12:37 am 
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Erfworld is a web comic, where a player is moved in the game. Living in Erfworld is turn-based. For example, everyone who comes from erfworld has statistics (sometimes several), "move" points, etc.

In addition, the wounded are automatically cleaned and a ration appears next to them at dawn.

Now, can you think of any complications by using GURPS to run a game set in a turn-based world like Erfworld? Perhaps just the advantage and chaos to allow people to influence the meta-games (such as the ability to see other people's stats; your own statistics are hidden or visible to all. people).

Is there anything else that comes to mind?

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