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 Post Posted: Fri Jan 13, 2017 9:22 pm 
This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day Won Mine4erf for the Marbits Spades Suit Pip
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(Is the prisoner gobwin conscious?)

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     Post Posted: Fri Jan 13, 2017 10:21 pm 
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    (The Gobwin is incapacitated, close to croaking. No, not conscious)

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     Post Posted: Fri Jan 13, 2017 10:40 pm 
    This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day Won Mine4erf for the Marbits Spades Suit Pip
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    (He's our prisoner... would he canonically heal or croak on our turn?)

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     Post Posted: Sat Jan 14, 2017 1:20 pm 
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    Print Book 2 & Draw Book 3 Supporter Shiny Red Star Pin-up Calendar and New Art Team Supporter Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter This user has been published! Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day This user is a Tool! Mined 4 Erf Diamonds Suit Pip Hearts Suit Pip Spades Suit Pip Arkenhammer Supporter
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    "Damon Dameen,

    We believe it will be possible to strike the Rouge capital of Gobwin Knoll in two turns.

    This raises the question of which is the Lord Doge's preference or priority for our services, should the priority be:
    - Croak the Rouge ruler?
    - Capture the city of Gobwin Knoll
    - Eliminate the side of Gobwin Knoll?"

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     Post Posted: Sat Jan 14, 2017 4:13 pm 
    This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day Won Mine4erf for the Marbits Spades Suit Pip
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    (Anyone among my stack able to heal or loan ki to the gobwin, or is he destinies to croak soon?)

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     Post Posted: Sat Jan 14, 2017 4:44 pm 
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    Geo: "Look, I'm not sure how much the Dogton cares about the specific goals, I feel more that the Doge just wants somebody else to handle it and to not be bothered. I mean, I would have worded your original request differently anyway, in a way such that is addressed the actual problem. Regardless, we will… make do with what we have. I'm already working out some objectives that we should be capable of achieving within a turn or so."

    "… when is that administrative assistant the mages sent for going to get here? Sure could use help with all of this CWL workload..."

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     Post Posted: Sat Jan 14, 2017 8:19 pm 
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    Geo: "Okay. Everything's sorted out. Now Go, Go, Go!"

    Geo von E hops aboard his School Bus and sorties out along with the rest of his troops. He's a manager, but he's hardly a bookwurm averse to wading deep into combat.

    Moves into combat:
    Spoiler: show
    1941:
    1x Suit Warlord (17/20/6/8, Warlord, Stealth, Ground)
    3x Suits (15/20/5/8, Stabber, Stealth, Ground)
    3x Skulker (8/10/5/20, Stabber, Tunneling)
    1x Slippery Devil (56/20/3/38, Mount 9, Heavy, Stealth)

    1x Rocket Executive Warlord (17/70/6/6, Warlord, Tunneling, 140 Siege)
    13x Rocket Grunt (15/14/5/6, Piker, Tunneling)
    2x Magic Schoul Bus (45/26/6/34, Flying, Piker, Mount 7)

    1x Hawkmen Warlord (37/35/6/20, Warlord, Flying)
    7x Hawkmen Piker (35/33/6/20, Piker, Flying)

    1x Headmistress (17/48/6/6, Warlady, Tunneling)
    6x Witch-Knights (15/46/6/6, Stabber, Tunneling)
    1x Greater Walpurgis (80/39/7/52, Piker, Flying, Mount 12)

    6x Dwy Bones Pikers (13/15/6/8, Piker, Ground)
    1x Spine Coaster (29/4/6/27, Piker, Flying, Mount 8
    1x Dwy Bones Warlord "Minion" (15/17/6/8, Warlord, Ground)


    Move to attack 1737.

    Postcombat:
    Then load the 8 Brutes onto a Slipper Devil, move up to 1736, drop off the 8 Brutes and move back again.
    Then move all units down to 1738.
    Then move the (unloaded) Slippery Devil down to 1740, have it pick up the Dwy Bones once they arrive there, and move back up to 1738.

    2038:
    7x Skulker (8/10/5/20, Stabber, Tunneling)
    1x Slippery Devil (56/20/3/38, Mount 9, Heavy, Stealth)

    8x Brutes (15/7/6/8, Piker, Ground)


    Move to 1737 to support the attack.

    Postcombat:
    Brutes get ferried to 1837.
    Slipper Devil and Skulkers move to 1738 to rendezvous with Strike Hex.

    2440:
    1x Leviathan (200/200/7/48 Siege, Fly, Stealth, Mount 43)
    1x Leader Ant (6/3/6/8)

    (Conditionally 7x Frieza Force (4/4/1/12 Fly))


    Leviathan to attempt overrun 2938
    IF 2938 overrun THEN pick up 7 Frieza Force from 2337 and assault 2334 then retreat to 2337.
    ELSE retreat to 2338.




    Moves not into combat or post combat:
    Spoiler: show
    2038:
    15x Brutes (15/7/6/8, Piker, Ground)
    1x Heir Chief Warlord Brutus the Brutal of the side of Brutal Beaters (17/9/6/8)

    Move to 1837.

    1x Pixie Heir (6/8/6/22)
    7x Pixie Piker (4/6/6/22)

    1x Super Saiyan (8/12/5/28 Fly)
    6x Saiyan Swordsmen (6/12/4/28 Fly)

    Move to 1838.

    1941:

    8x Dwy Bones Heavies (15/15/5/8, Heavy, Ground)
    1x Dwy Bones Pikers (13/15/6/8, Piker, Ground)

    Units move up to 1740 under their own power, then get ferried into 1738 by a Slippery Devil.

    2139:
    Move to 1837
    1x Hobnobber Warlord (75/72/6/8, )
    39x Piniantas (17 / 8 / 3 / 6, Piker, Tunneling)

    2440:
    1x Gnoroad (30/4/5/22 Fly Mount 9)
    1x Royal Heir 'Gno Man' (10/24/6/6 Tunnel)
    8x Gnome Pikers (8/22/6/6 Tunnel)
    2x Bad Gear (30/4/6/17 Mount 1)
    2x Sobolds (5/14/6/6 Tunnel)
    8x Gnodwick (10/8/1/8)


    Move to 2038.

    7x Saiyan Swordsmen (6/12/4/28 Fly)
    Move to 1838

    2639:
    2x Skulker (8/10/5/20)
    Move to 2038

    Frieza and Pico Scouting:
    1942: 1 Pico to 1540, 1 Pico to 1543, 5 Picos to 1739, 1 Pico to 1941
    2040: 1 Pico to 1638, 1 Pico to 1738, 3 Pico to 1638,
    2239: 1 Frieza to 1837, 16 Picos to 2036, then 1 Pico transported by Walpurgis to 1835 and another to 2034
    2338: 1 Frieza to 2334
    2438: 1 Frieza to 2136, 23 Frieza to 2337, 1 Frieza to 2635
    2439: 8 Picos to 2637
    2540: 8 Picos to 2940
    2638: 1 Frieza to 2938
    2640: 9 Frieza to 2738, 1 Frieza to 2740
    2740: 1 Frieza to 3140
    2741: 8 Picos to 2638


    Final positions:
    Spoiler: show
    1738
    1x Suit Warlord (17/20/6/8, Warlord, Stealth, Ground)
    3x Suits (15/20/5/8, Stabber, Stealth, Ground)
    10x Skulker (8/10/5/20, Stabber, Tunneling) (7 Stealthed)
    2x Slippery Devil (56/20/3/38, Mount 9, Heavy, Stealth) (1 Stealthed)

    1x Rocket Executive Warlord (17/70/6/6, Warlord, Tunneling, 140 Siege)
    13x Rocket Grunt (15/14/5/6, Piker, Tunneling)
    2x Magic Schoul Bus (45/26/6/34, Flying, Piker, Mount 7)

    1x Hawkmen Warlord (37/35/6/20, Warlord, Flying)
    7x Hawkmen Piker (35/33/6/20, Piker, Flying)

    1x Headmistress (17/48/6/6, Warlady, Tunneling)
    6x Witch-Knights (15/46/6/6, Stabber, Tunneling)
    1x Greater Walpurgis (80/39/7/52, Piker, Flying, Mount 12)

    7x Dwy Bones Pikers (13/15/6/8, Piker, Ground)
    8x Dwy Bones Heavies (15/15/5/8, Heavy, Ground)
    1x Spine Coaster (29/4/6/27, Piker, Flying, Mount 8
    1x Dwy Bones Warlord "Minion" (15/17/6/8, Warlord, Ground)

    1837
    1x Hobnobber Warlord (75/72/6/8, )
    39x Piniantas (17 / 8 / 3 / 6, Piker, Tunneling)

    23 Brutes (15/7/6/8, Piker, Ground)
    1x Heir Chief Warlord Brutus the Brutal of the side of Brutal Beaters (17/9/6/8)

    1838
    1x Pixie Heir (6/8/6/22)
    7x Pixie Piker (4/6/6/22)

    1x Super Saiyan (8/12/5/28 Fly)
    8x Saiyan Swordsmen (6/12/4/28 Fly)


    2038
    1x Gnoroad (30/4/5/22 Fly Mount 9)
    1x Royal Heir 'Gno Man' (10/24/6/6 Tunnel)
    8x Gnome Pikers (8/22/6/6 Tunnel)
    2x Bad Gear (30/4/6/17 Mount 1)
    2x Sobolds (5/14/6/6 Tunnel)
    8x Gnodwick (10/8/1/8)

    2x Skulker (8/10/5/20

    2337:
    1x Leviathan (200/200/7/48 Siege, Fly, Stealth, Mount 43)
    1x Leader Ant (6/3/6/8)

    7x Frieza Force (4/8/1/12)

    Frieza and Pico Final Positions:
    1540: 1 Pico
    1543: 1 Pico
    1638: 1 Pico
    1738: 1 Pico
    1739: 8 Picos
    1835: 1 Pico
    1837: 1 Frieza
    1941: 1 Pico
    2034: 1 Pico
    2036: 14 Pico
    2136: 1 Frieza
    2334: 1 Frieza
    2337: 23 Frieza
    2635: 1 Frieza
    2637: 8 Pico
    2638: 8 Pico
    2738: 9 Frieza
    2740: 1 Frieza
    2938: 1 Frieza
    2940: 8 Picos
    3140: 1 Frieza


    Combat orders:
    Spoiler: show
    For all combats:
    If possible, prioritize engagements in such a way that we:
    1: Engage to maximize our type advantage.
    2: Protect our low-defense stacks from enemy high-combat stacks.
    3: Spread out enemy attacks across our stacks, so no one stack tanks much more than the others.


    Attack on 1737:
    Seraph:
    1x Rocket Executive Warlord (17/70/6/6, Warlord, Tunneling, 140 Siege)
    13x Rocket Grunt (15/14/5/6, Piker, Tunneling)
    2x Magic Schoul Bus (45/26/6/34, Flying, Piker, Mount 7)
    Stack 1 (Warlord, Bus, 6 Grunts): 152/268/5.25/34, 140 Siege
    Stack 2 (Bus, 7 Grunts): 150/196/5.125/34

    Deck of Cards:
    8x Brutes (15/7/6/8, Piker, Ground)
    Stack 3: 120/120/6/8

    Wiz:
    1x Hawkmen Warlord (37/35/6/20, Warlord, Flying)
    7x Hawkmen Piker (35/33/6/20, Piker, Flying)
    Stack 4: 280/354/6/20

    Shadow:
    1x Dwy Bones Warlord "Minion" (15/17/6/8, Warlord, Ground)
    6x Dwy Bones Pikers (13/15/6/8, Piker, Ground)
    1x Spine Coaster (29/4/6/27, Piker, Flying, Mount 8)
    Stack 5: 135/207/6/27 Flying


    Rev:
    1x Suit Warlord (17/20/6/8, Warlord, Stealth, Ground)
    3x Suits (15/20/5/8, Stabber, Stealth, Ground)
    10x Skulker (8/10/5/20, Stabber, Tunneling)
    2x Slippery Devil (56/20/3/38, Mount 9, Heavy, Stealth)

    Stack 6 (Warlord, 3 Suit, 3 Skulker, 1 Devil): 142/210/4.875/38, Stabber
    Stack 7 (7 Skulker, 1 Devil): 112/154/4.75/38, Stabber

    GJC:
    Headmistress, Walpurgis, 6 Witchknights
    Stack 8 : 187/451/6.1/52, Stabber

    Stacking:
    Stack 1: 8 units - Seraph - Piker - Chief Warlord - Rocket Stack 152,260,5.25, 140 Siege
    Stack 2: 8 units - Seraph - Piker - Rocket Stack 150/188/5.125
    Stack 3: 8 units - Deck's - Piker - Brutes - 120/120/6/8
    Stack 4: 8 units - Wiz - Piker - Warlord - Hawkmen stack 280/346/6
    Stack 5: 8 units - Shadow - Piker - Warlord - Dry Bones - 135/207/6
    Stack 6: 8 units - Rev - Stabber - Skulker - 112/154/4.75, Stealth
    Stack 7: 8 units - Rev - Stabber - Warlord - 142/210/4.875, Stealth
    Stack 8: 8 units - GJC - Stabber - Warlord - Witch Knights - 187/451/6.1


    Attack on 2938:
    Wurm:
    1x Leviathan (200/200/7/48 Siege, Fly, Stealth, Mount 43)
    1x Leader Ant (6/3/6/8)
    Stack 1: 206 / 211 / 6.5 /

    Attack on 2334:
    Wurm:
    1x Leviathan (200/200/7/48 Siege, Fly, Stealth, Mount 43)
    1x Leader Ant (6/3/6/8)
    Stack 1: 206 / 211 / 6.5

    Atrius:
    7x Frieza Force (4/8/1/12)
    Stacks 2-8: 4 / 8 / 1

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     Post Posted: Sat Jan 14, 2017 9:25 pm 
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    "Did somebody say administrative assistant?" A voice drifted into the room, coming from the entrance hall, soft and high-pitched. If anyone in the room knew what a child was, they would have called it childlike. As it was, it put most listeners in mind of a particularly articulate bat.

    What skipped into the room, however, was most certainly not a bad. The Mages' representative was a courtier, from the look of her stats. Humanoid (thankfully), short (about a head shorter than Geo), clad in a modest blue smock, heavy black boots, and a black trenchcoat that she wore like a cape. She moved gracefully, like the Headmistress, but with an energy that her precesessor had lacked. She seemed far too young to be representing her side at such a weighty occasion - but, of course, age was just Signamancy.

    With a friendly smile that would, in a few thousand turns' time, strike fear into the hearts of the Reeksdiet's delegates, the courtier came to a halt at the edge of the map table, and swept a deep bow to the assembled delegates. "Mages' representative, at your service! You can call me Mako, and I'm pleased to meetcha!" Mako's smile grew wider as she studied the map table. "I'll be here to help leverage synergies, realize potential, optimize deployments, and... you know, all that good stuff. And make friends with you fine folks! I see we're already well on the way for turn two, yes? Let's see what happens. Oh, and whoever's representing the noble side of Vegita, Headmistress Ashura asks that you let your Thinkamancer know that, quote, 'Things break on battlefields, he'll have to get used to that. If he wants to keep his talkers safe, I can tell him exactly where to put them.' Ahem."

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     Post Posted: Sat Jan 14, 2017 11:09 pm 
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    Combat Results:

    Leviathan completes two over-run attacks, croaking 1 Gobwin Pike in each hex.

    In 1737 the Alliance encounters a large force of Gobwins - four full stacks of Pikes, and four full stacks of Javelins (ranged).

    The Alliance has superior Command and Control, and is able to send their three Stabber stacks against three of the Gobwin Ranged to gain a combat advantage. The other stacks line up, with one Gobwin Ranged gaining a combat advantage over a stack of Brutes (Pikes).

    Alliance forces have more than double their opponents in hits, combat, and average defence.

    In Round 1, the WitchKnights have destroyed their opposition stack. Almost a third of Gobwin forces are destroyed.
    In Round 2, the WitchKnights and Skulkers destroy two more ranged stacks. Almost two-thirds of the Gobwin force is destroyed.
    In Round 3, all Gobwins except one are destroyed. The remaining Gobwin Pike is wounded and surrenders.

    Alliance Casualties:
    1 Brute, 2 Skulkers.

    {I will process all other moves and being the Gobwin Knoll turn}

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     Post Posted: Sun Jan 15, 2017 12:00 am 
    This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day Won Mine4erf for the Marbits Spades Suit Pip
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    [Are either of the two gobwin prisoner's conscious?]

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     Post Posted: Sun Jan 15, 2017 5:09 am 
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    (Oh, those Brutes that have orders to move to 1736 should have ended up in 1837 as per the end-of-turn. Sorry about that, forgot to fix those orders.)

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     Post Posted: Sun Jan 15, 2017 5:59 am 
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    {The second captured Gobwin is conscious, wounded. The first Gobwin is unconscious, incapacitated, close to croaking}

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     Post Posted: Sun Jan 15, 2017 7:05 am 
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    Updated stacking for 2337:

    Leviathan is picking up 23 Frieza Forces, not 7, and stacking up as follows:
    Wurm:
    1x Leviathan (200/200/7/48 Siege, Fly, Stealth, Mount 43)
    1x Leader Ant (6/3/6/8)
    Stack 1: 206 / 211 / 6.5, Heavy

    Atrius:
    23x Frieza Force (4/4/1/12)
    Stacks 2+3 (8 Frieza Force) : 32/96/1 Ranged
    Stack 4 (3 Frieza): 12/21/1 Ranged
    Stacks 5-8 (1 Frieza): 4/4/1/12 Ranged

    Total combat: 440

    Combat orders:
    Save the Leviathan!

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     Post Posted: Sun Jan 15, 2017 7:51 am 
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    Print Book 2 & Draw Book 3 Supporter Shiny Red Star Pin-up Calendar and New Art Team Supporter Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter This user has been published! Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day This user is a Tool! Mined 4 Erf Diamonds Suit Pip Hearts Suit Pip Spades Suit Pip Arkenhammer Supporter
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    GJC wrote:
    Combat orders:
    Save the Leviathan!
    after round 1 of combat, Leviathan focus fire in most damaged stack

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     Post Posted: Sun Jan 15, 2017 9:59 am 
    This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter Won Mine4erf for the Gobwins Was an active Tool on Free Cards Day Won Mine4erf for the Marbits Spades Suit Pip
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    Brutus has both of the gobwins brought before him. ]8\ ]8\ "Greeting citizen gobwins. This turn you have an opportunity, one that could save many gobwin lives." He said, looking mostly to the less injured one. "Roget and his side will fall in a few turns. But, should you choose to become my allies, your tribe will survive with you as it's new chief. Every gobwin we can manage to save from his inept leadership, along with all those we have the shmuckers to pop will stand beside you in this army so over suited for the task of removing the rouge rogue it is a little pitiable." He looks the other unit in the eye, smiling warmly.

    "What say you?"

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     Post Posted: Sun Jan 15, 2017 11:57 pm 
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    The unconscious gobwin gives a deep sigh and croaks from its wounds.

    The other gobwin looks up from his fallen comrade, gives a little squeak, and responds: "Your offer is... uh... unappealing. If you wish to save gobwin lives, pack up your kit and go home. This is our place. Rapscallion Roget is our rightful overlord. I live and croak at his word."

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     Post Posted: Mon Jan 16, 2017 12:35 am 
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    Ferr-Durrrp!

    The Rouge Rogue of Gobwin Knoll's turn has begun.


    Gobwin Knoll overrun 3140 and 2938.
    Gobwin Knoll overrun 2635.
    Gobwin Knoll overrun 2334.
    Gobwin Knoll overrun 1835 and 2034.


    A flying armada enters the 2337 (the Leviathan hex).
    8 Stack Mounts, 23 Awks, 10 Hobgobwins, 14 Rouge Knights, 7 Hard Rouge Knights, 1 Gobwin Warlord, and 1 Rouge Rogue Warlord.

    Let battle Commence!

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     Post Posted: Mon Jan 16, 2017 12:40 am 
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    In the first round the Frieza forces formed seven flocks and fly in to frighten the foes from fighting the ferry.

    Eight massive max mobile mounted masses moved to meet them.

    Leviathan launched lengthy spines straight into stabbers.

    All allies for the Alliterative Alliance's awesome Antmen were croaked.

    In the second round seven secondary sneaky shivs sunk into one stack.

    In the third round Roget's rangers roughly ravaged Wurm's wrecked ride-on.

    Finally, four phases in fell the flying foe.

    The attackers dealt 100% damage, and took 5% damage in return.

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     Post Posted: Mon Jan 16, 2017 12:54 am 
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    Ferr-Durrrp!

    Gobwin Knoll's turn has come to an end.

    The Alliance's Turn 3 has begun.

    Attachment:
    Gobwin Knoll 003.jpg
    Gobwin Knoll 003.jpg [ 156.22 KiB | Viewed 658 times ]


    **** BEGIN SCOUT REPORT ****
    1440 - STEALTH UNIT(S)

    1735 Hafville Level 2 City Level 2 Walls, 2 Dungeons, 2 Towers
    15 Blek Awk
    STEALTH UNIT(S)

    2334
    5 Stack Mount
    15 Rouge Knight
    13 Awk
    1 Gobwin Warlord
    8 Hard Rouge Knight
    2 Twicewadwagon

    2735
    STEALTH UNIT(S)

    2936 Lake Town Level 2 City Level 1 Walls, 2 Dungeons, 3 Towers
    15 Awk
    3 Stack Mount
    28 Rogue
    14 Hobgobwin
    1 Rogue Warlord


    *** END SCOUT REPORT ***

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     Post Posted: Mon Jan 16, 2017 12:56 am 
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    {I will be travelling Wednesday through Wednesday Australian time, and unable to process orders. In the event that orders are done by my Tuesday night (28 hours - yeah, right) then I may be able to process before leaving. Thanks!}

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