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 Post subject: Source Theory
 Post Posted: Tue Apr 10, 2018 8:43 pm 
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Ok, not a "theory" in the scientific sense, but you know what I mean. I'd like to pose a hypothetical.

What if Big Think accidentally (or intentionally) drains the Source? We don't know what actually relies on the Source for juice yet, other than Charlie's machines. But there is some hint that shmuckers are converted into juice by the capital which is then sent out to all units of the side to sustain them. I don't know if sided casters get their juice from this upkeep or from the Source, but it seems possible that barbarian casters receive juice from the Source.

I'm just imagining a scenario where the new turn starts, and no caster in the world refills on juice like they are supposed to. Sides with temples are able to essentially "buy" juice by converting shmuckers.

It would cause the world to quickly fall into a post apocalyptic state that I would find really interesting. It might also force sides to pull their heads out of their collective asses.

Charlie would arguably still be the most powerful side. With his gun stockpile and gem horde, no one could really touch him. Everyone in the Magic Kingdom would be forced to pick a side, literally. No juice means no ability for them to make upkeep. Some casters might find Decryption a more attractive option at that point.

Would sides fall to petty, desperate squabbles to survive? Or would they attempt to band together to fix things? If we're honest, the first one is most likely until someone tries to be peace maker.

I don't know, I'm just spit-balling. But I found the premise of a juice shortage to be intriguing. What about you?

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     Post subject: Re: Source Theory
     Post Posted: Tue Apr 10, 2018 9:02 pm 
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    If the source is finite, and can be drained, that raises the question of what refills it. What daily payment replenishes the source on a regular basis?

    Just a wild theory but... what if it's upkeep?

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     Post subject: Re: Source Theory
     Post Posted: Tue Apr 10, 2018 10:15 pm 
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    Omnimancer wrote:
    If the source is finite, and can be drained, that raises the question of what refills it. What daily payment replenishes the source on a regular basis?

    Just a wild theory but... what if it's upkeep?

    In that case, would decrypting all living units cause all other natural magic in the world to stop working?

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     Post subject: Re: Source Theory
     Post Posted: Tue Apr 10, 2018 10:27 pm 
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    So gemstones are the source of their power?

    The power of their source, the crystal. The crystal.

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     Post subject: Re: Source Theory
     Post Posted: Wed Apr 11, 2018 12:41 am 
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    An absence of Juice seems like it would only be apocalyptic for the MK. Warlords and infantry don't rely on Juice. Stabbers can still stab as long as they've got swords.

    If you expand Juice to include all of the mechanics of Erfworld like rations popping, Move and Hits restoring, twoll crafting, stacking bonuses, etc etc... that would be apocalyptic, but also assuming more about Juice than we've really seen evidence for.

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     Post subject: Re: Source Theory
     Post Posted: Wed Apr 11, 2018 1:22 am 
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    No one in particular wrote:
    An absence of Juice seems like it would only be apocalyptic for the MK. Warlords and infantry don't rely on Juice. Stabbers can still stab as long as they've got swords.

    If you expand Juice to include all of the mechanics of Erfworld like rations popping, Move and Hits restoring, twoll crafting, stacking bonuses, etc etc... that would be apocalyptic, but also assuming more about Juice than we've really seen evidence for.

    Parson did once say that all his ideas for self-sustainability would require a massive reduction in the population of Erf to work.

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     Post subject: Re: Source Theory
     Post Posted: Thu Apr 12, 2018 10:35 am 
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    No one in particular wrote:
    An absence of Juice seems like it would only be apocalyptic for the MK. Warlords and infantry don't rely on Juice. Stabbers can still stab as long as they've got swords.

    If you expand Juice to include all of the mechanics of Erfworld like rations popping, Move and Hits restoring, twoll crafting, stacking bonuses, etc etc... that would be apocalyptic, but also assuming more about Juice than we've really seen evidence for.


    I think that Bunny or another Thinkamancer noted that giving a silent order required a speck of juice, so it is possible that all Warlords have juice just very low levels which they can't access consciously.

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     Post subject: Re: Source Theory
     Post Posted: Thu Apr 12, 2018 11:08 am 
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    Every unit uses juice.

    According to Jed, juice makes what we now think of as H-strings, stronger, so wouldn't it follow that the complete loss of juice could make them dormant? That would mean that the ties between units and their rulers, and, potentially, even the ties between Wanda and her decrypted, might cease to function if there were no juice. Units might be unable to receive upkeep at all, even that provided by Shmuckers, if the H-strings suddenly became inert.

    Ok, think about that a second. Without loyalty and upkeep, wouldn't everyone effectively become barbarian? Loyalty would suddenly have to be earned, completely changing the dynamics of Erfworld.

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     Post subject: Re: Source Theory
     Post Posted: Fri Apr 13, 2018 10:53 am 
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    All units have juice and use it, even if it's only at a minuscule level. All of the natural functions like ruler senses, orders, stacking, etc. use a tiny bit of juice. Pinky swears use juice.

    The Source might be replenished by the natural depopping of bodies and other daily maintenance. At least that's my first guess.

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     Post subject: Re: Source Theory
     Post Posted: Fri Apr 13, 2018 1:17 pm 
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    Merilynne wrote:
    Ok, think about that a second. Without loyalty and upkeep, wouldn't everyone effectively become barbarian? Loyalty would suddenly have to be earned, completely changing the dynamics of Erfworld.

    I wonder just how much like Stupidworld Erfworld might become if all the Natural Magic ran out of juice. Is the "force field" at hex boundaries some sort of magic? That underpins a lot of the "whose turn it is" and "how you can move" mechanics. Unplugging the Source might land us in some inconceivable situation where it's everyone's turn all the time, day and night ;)

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     Post subject: Re: Source Theory
     Post Posted: Fri Apr 13, 2018 3:37 pm 
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    Caprice wrote:
    Merilynne wrote:
    Ok, think about that a second. Without loyalty and upkeep, wouldn't everyone effectively become barbarian? Loyalty would suddenly have to be earned, completely changing the dynamics of Erfworld.

    I wonder just how much like Stupidworld Erfworld might become if all the Natural Magic ran out of juice. Is the "force field" at hex boundaries some sort of magic? That underpins a lot of the "whose turn it is" and "how you can move" mechanics. Unplugging the Source might land us in some inconceivable situation where it's everyone's turn all the time, day and night ;)


    That's a possibility, too. If true "free will" were suddenly thrust into the dynamic, all sorts of things might change.

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