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 Post Posted: Mon Nov 26, 2012 10:22 am 
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M3 "Rod" will eat held meat, ride east, ride southeast, use key to open chest, Loot/Examine contents.

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     Post Posted: Mon Nov 26, 2012 12:23 pm 
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    Sees if he can mount Shelby, Moves NorthEast with her regardless if he can or can't(x2), if he finds a Greeney he attacks it, then eats its meat, and if there are any big rock piles he sacrifices a gem to the rocks and meditates.


    Last edited by CroverusRaven on Mon Nov 26, 2012 10:27 pm, edited 1 time in total.
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     Post Posted: Mon Nov 26, 2012 4:16 pm 
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    Random V collects foodX3, eat.

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     Post Posted: Mon Nov 26, 2012 8:19 pm 
    Print Book 2 & Draw Book 3 Supporter Here for the 10th Anniversary Has collected at least one unit
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    M15 'One more Try' Orders
    Order M16 to [b]Spend the whole Turn Gathering mushrooms,

    Order M17 to roast Mushrooms, Gather Leaves, Gather Mushroom. Try and roast mushrooms using leaves as a fuel source.
    Eat, Try and start mining out a basement in the hut*1 However, if that appears impossible train*1

    It occurs to mean that I can't actually take 6 actions.

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     Post Posted: Mon Nov 26, 2012 10:28 pm 
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    Meditate at the rock piles. It's apparently causing me to power level.

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     Post Posted: Tue Nov 27, 2012 4:47 am 
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    M6 Choppy Attacks green creature searches rockpile.

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     Post Posted: Tue Nov 27, 2012 11:58 pm 
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    Turn 10
    Actions: . . .

    M10 moves further East

    M15 'One more Try' Orders Order M16 Order M17 Eat, Train (has no effect - especially without tracks)

    Order M16 to Spend the whole Turn Gathering mushrooms,

    Order M17 to roast Mushrooms, Gather Leaves, Gather Mushroom. Try and roast mushrooms using leaves as a fuel source (the leaves do not heat up enough to roast the mushroom)

    M3 "Rod" will eat held meat, ride east, ride southeast, use key to open chest, Loot/Examine contents (M6 opens Martun's chest, and discovers THE HELM OF DESTINY!).

    M6 Sees if he can mount Shelby (yes), Moves NorthEast with her regardless if he can or can't(x2), if he finds a Greeney he attacks it (7 hits inflicted, no hits taken), then eats its meat, and if there are any big rock piles he sacrifices a gem to the rocks and meditates.

    M14 Random V collects foodX3, eat.

    M2 Choppy Attacks green creature (7 hits inflicted, 2 hits taken) searches rockpile - only rocks are found - no gems)

    Unit Status
    Spoiler: show
    Name
    M1 (The Colonel) Combat 2, Defence 2, Hits 4 /4, Move 4, Level 1
    M2 "Choppy" (Werebiscuit) Combat 2, Defence 3, Hits 4 /4, Move 4, Level 1
    M3 "Rod" (Swodaems) Combat 3, Defence 3, Hits 5 /5, Move 5, Level 2
    Marpony Combat +1, Defence +1, Hits +3 /3, Move +2, Level 1
    M6 "Monk" (CroverusRaven) Combat 5, Defence 6, Hits 7 /7, Move 7, Level 4
    Shelby Combat +1, Defence +3, Hits +8 /8, Move +1, Level 1
    M10 (WhirdCheese) Combat 2, Defence 4, Hits 5 /5, Move 4, Level 1
    M14 "Random V" (KF25) Combat 2, Defence 2, Hits 4 /4, Move 4, Level 1
    M15 "Try More" (Lamech) Combat 2, Defence 2, Hits 4 /4, Move 4, Level 1
    M16 (NPC) Combat 2, Defence 2, Hits 0 /4, Move 4, Level 1
    M17 (NPC) Combat 2, Defence 2, Hits 4 /4, Move 4, Level 1
    M18 (NPC) Combat 2, Defence 2, Hits 4 /4, Move 4, Level 1

    Equipment List [spoiler]
    Sword Weapon, +3 Combat Costs 2 Ore and 1 Wood
    Axe Tool, +2 Combat Costs 1 Ore and 1 Wood
    Rock Tool Found Item
    Rock Axe Tool, +1 Combat Costs 1 Wood and 1 Rock
    Spear Weapon, +2 Combat Costs 2 Wood and 1 Rock
    Hide Armour Armour, +1 Defence Costs Hide
    Armour Armour, +2 Defence Found Item
    Shield Armour, +1 Defence Costs 1 Wood
    Back Pack Carries up to 6 small things Costs Hide



    Pop Queue
    Spoiler: show
    None


    Turn 11 Starts Now. 24 hours to post orders (or sooner if all players respond sooner).

    [b]Please put all your orders in Bold, and remember to tell me your Marbit's designation (Mx) and Name if you have one. ALSO IF ALL ORDERS COULD BE WRITTEN IN ONE LINE, this would be helpful in cutting and pasting. Thanks.


    Image


    Things to Note:


    Green Creatures are Combat 2, Defence 4, Hits 6, Move 8.
    The Vicious Food Beat is Combat 2, Defence 6, Hits 8, Move 2.


    Rules (such as they are)
    Spoiler: show
    Marbit Island is a play-by-post game run by me. Each player will be a Marbit, looking to survive here.
    Move is the most important stat. It determines the number of actions you can take in a turn - move into other hexes, gather food, cut trees, build, etc.
    Post your orders on the forum. For this game, orders will be resolved in the order in which they were posted - no editing of your posts, please!
    This gives an advantage to early posters to grab equipment and resources, but allows later posters to know what has happened before they give their orders.
    Marbits like to eat. At least once per turn. Marbits do not eat automatically, but must be given an order to eat.
    If a Marbit is unable to eat, he will become hungry. A hungry Marbit that does not eat in their turn will become ill, or cwoak.
    Marbits may hold up to two items in their hands. It takes an action to equip one or more items. Excess items are dropped in the hex.
    If the weather turns bad, Marbits will need to take shelter in a hut. A hut can shelter up to six Marbits.
    Combat is a dangerous game, and no one is really sure just how it works. High Combat and Defence values are good. Working as a team, or 'stack' is also good.
    Marbits who do not submit orders within the allotted time will default to eating once, and then singing lewd lyrics drafted into popular musicals.
    NPC Marbits may be given orders by Player Marbits. It takes one action to give a set of orders to one NPC. The first player to issue orders to an NPC controls it for that turn (no befriending).
    All the necessary information should be displayed on the map, above. Any questions? Just ask.

    _________________
    Erfworld Empires X Version 3


    Last edited by LTD on Wed Nov 28, 2012 12:15 am, edited 1 time in total.
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     Post Posted: Wed Nov 28, 2012 12:14 am 
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    Will wait to post till the map is updated. LTDave, that's the map of last turn.

    Edit: Nvm, it just updated

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     Post Posted: Wed Nov 28, 2012 12:19 am 
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    Let Shelby eat come leaves, chop down the bush she strips of leaves, start making a harness for Shelby from Hide, finish making harness, search rock pile

    if i find another gem sacrifice gem to other Altar and meditate, eat some Greeney Meat

    If I don't find a gem search rock pile again, eat some Greeney Meat

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     Post Posted: Wed Nov 28, 2012 12:28 am 
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    Does the helm do anything or just look pretty? And by saying that the mounts give + move, Am I right in assuming that means the people riding can do more actions?

    I think it is time to go to the only unexplored hex.

    Edit: removed orders after seeing previous post

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     Post Posted: Wed Nov 28, 2012 8:31 am 
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    M10 will eat gather leaves and then feed the vicious foodbeast the leaves.


    Last edited by WhirdCheese on Wed Nov 28, 2012 10:02 pm, edited 2 times in total.
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     Post Posted: Wed Nov 28, 2012 1:05 pm 
    Print Book 2 & Draw Book 3 Supporter Here for the 10th Anniversary Has collected at least one unit
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    M15 One more Try Orders
    Eat, Meditate at Alter, Order M17 and M18 to gather food with all actions.

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     Post Posted: Wed Nov 28, 2012 4:17 pm 
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    Random V picks up axe, attack vicious foodbeast, move W.

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     Post Posted: Wed Nov 28, 2012 8:11 pm 
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    M3 "Rod" will grab meat, ride east, and use all his remaining actions to search any small rock piles for gems and sacrifice those gems to any altars.

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     Post Posted: Wed Nov 28, 2012 9:21 pm 
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    "M10, gather leaves and feed them to the Vicious Foodbeast to coax it into liking you. That's how me and Shelby connected"

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     Post Posted: Wed Nov 28, 2012 11:07 pm 
    Print Book 2 & Draw Book 3 Supporter Here for the 10th Anniversary Has collected at least one unit
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    Wait, I had an idea for shrooms. Now shrooms green you when you eat them! However, what if you didn't become green upon eating them? What if instead, you already where green and could survive the green just fine? Then you could eat all the shrooms you wanted! I bet the green guys can eat shrooms!

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     Post Posted: Thu Nov 29, 2012 12:26 am 
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    The green guys that have all died from poisoning?

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     Post Posted: Thu Nov 29, 2012 3:49 am 
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    No orders from M1 or M2... I'll give a couple more hours to these two normally very regular players. Call it 10 hours.

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     Post Posted: Thu Nov 29, 2012 5:03 am 
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    M2 Choppy Chops down bush, feeds leaves to Vicious food beast and attempts to tame vicious food beast.

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     Post Posted: Thu Nov 29, 2012 9:15 am 
    Print Book 2 & Draw Book 3 Supporter Here for the 10th Anniversary Has collected at least one unit
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    CroverusRaven wrote:
    The green guys that have all died from poisoning?

    No the ones natural to the island. We can probably tame them by giving them shrooms.

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