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 Post subject: Summer Update - 027
 Post Posted: Sun Aug 30, 2009 12:16 am 
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New one is up. I'll be posting these without art and then tapping volunteers to do the art later. I don't want to hold up the updates any more.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 12:34 am 
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    I wonder if it hurts to run into hex boundaries if you don't have a move stat?

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 12:54 am 
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    I just realized that it says he runs into the boundary, but not that it stops him. I dunno, maybe that's just wishful thinking on my part.

    Never mind.


    Last edited by Jallorn on Sun Aug 30, 2009 1:22 am, edited 2 times in total.
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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 1:00 am 
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    E is for Erfworld Supporter Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter Ruler of Erfworld IRC Quote of the Moment Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
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    For some reason I thought there would be a lava lake at the end of the archway, not a switchback road. Guess I didn't picture the city layout correctly in my head.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 1:13 am 
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    I wonder if Parson will ever be able to free ERfworld from its game rules... it looks like, at least for now, he is still bound by them.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 1:31 am 
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    I was sure Parson would just be able to walk wherever he wanted. Guess not. Unless it's because Stanley hasn't promoted him from a garrison unit. It looks like swearing was book 1, learning to move around might be book 2.

    And Maggie telling jokes? I bet she got some. ;)

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 2:00 am 
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    Dag, yo. Baby steps.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 2:05 am 
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    good update, i liked this one, especially maggies "you could explode" line. light hearted exchanges like this always make me smile. and why no art? you said you had dozens or artists apply. and conceivably theres probably less than sixteen updates to go. ahh well this is probably my favourite update of them all so far, with or without art. good job

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 2:17 am 
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    So he's got 0 move. I honestly didn't see that one coming.

    Neither was I expecting Maggie to crack a joke, for that matter.

    Have I mentioned how much I like these summer updates?

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 2:24 am 
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    balder wrote:
    New one is up. I'll be posting these without art and then tapping volunteers to do the art later. I don't want to hold up the updates any more.

    Does that mean that update 22 and/or update 23 might get some artwork as well? I'm just wondering because I've really been enjoying these guest artists so far, so that would just be two more opportunities to see even more of it!

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 3:02 am 
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    cloudbreaker wrote:
    balder wrote:
    New one is up. I'll be posting these without art and then tapping volunteers to do the art later. I don't want to hold up the updates any more.

    Does that mean that update 22 and/or update 23 might get some artwork as well? I'm just wondering because I've really been enjoying these guest artists so far, so that would just be two more opportunities to see even more of it!


    Yeah that is actually the plan. I am going to contact artists individually to do art for updates that have posted. I'll alert you when those go up.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 3:47 am 
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    I wonder if Parson's zero move will end up being not all it seems. I keep feeling the reason his stats can't be seen is because he just doesn't have them, so erfworld just applies the obvious to him. learning to cross hex-boundaries may be like learning to swear, just getting the right focus of will. In which case, he may end up crossing boundaries even when its not his turn.

    Another fantastic update. I must say the greedy part of me loves getting the updates sooner and the pictures later, and the really greedy part of me loves getting the updates without knowing when they'll be there as it truly is a hit. (apparently there isn't a selfless part of me. oops).

    Anyway, I'm off to glow in happy-amused-glee over that one. thanks again for the brilliant work, it makes summer far more bearable.

    Best,
    Thom

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 4:28 am 
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    It's gotta be that he's a garrison unit, when Stanley demoted him. Or maybe it has to do with his "command" for people to follow him? Aaargh!

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 6:48 am 
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    Hrm, new hole...not really a hole, just a protagonist blind spot I suppose.

    Maybe his being able to see the hex boundry affects whether he can penetrate it or not? When he went to the magic kindgom his glasses were off. So just as the sword originally seemed to empower him, but really controlled him, perhaps the same goes with the glasses. They seem to empower him to be more in tune with the world, but being more in-tune also means more dominated by its laws.

    Makes me wonder if the same applies to the mathamancy gauntlet in some way. I foresee this book is probably going to focus on how Parson builds a cage around himself with those glasses somehow. He needs to rely on the tool in his head, not the tool on his head. I'm using the word tool here generically of course.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 7:35 am 
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    Ready and willing to do art!

    I'm really liking the prose, even more than I did in the beginning. Not sure if it's growing on me more, or if it's fallen into a comfortable flow, similar to how the comic did.

    So it appears that while Parson is clearly not of Erfworld, he still has to obey some of its laws. Perhaps things that are part of the world, like the boundaries, will affect him, but things that are specific to units won't? I suppose that logic doesn't hold very well, seeing how units have a move stat.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 8:10 am 
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    Infidel wrote:
    Hrm, new hole...not really a hole, just a protagonist blind spot I suppose.

    Maybe his being able to see the hex boundry affects whether he can penetrate it or not? When he went to the magic kindgom his glasses were off. So just as the sword originally seemed to empower him, but really controlled him, perhaps the same goes with the glasses. They seem to empower him to be more in tune with the world, but being more in-tune also means more dominated by its laws.

    Makes me wonder if the same applies to the mathamancy gauntlet in some way. I foresee this book is probably going to focus on how Parson builds a cage around himself with those glasses somehow. He needs to rely on the tool in his head, not the tool on his head. I'm using the word tool here generically of course.

    That's precisely what I was wondering.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 8:37 am 
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    Anton Gaist wrote:
    So he's got 0 move. I honestly didn't see that one coming.

    Neither was I expecting Maggie to crack a joke, for that matter.

    Have I mentioned how much I like these summer updates?


    It might not be that he has 0 move, do we know if it's his turn or not? which would be why he wanted the running start...

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 8:43 am 
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    I wonder if the next update is going to sart off with a swear word.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 9:21 am 
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    LordDarksea wrote:
    I wonder if Parson's zero move will end up being not all it seems. I keep feeling the reason his stats can't be seen is because he just doesn't have them, so erfworld just applies the obvious to him. learning to cross hex-boundaries may be like learning to swear, just getting the right focus of will. In which case, he may end up crossing boundaries even when its not his turn.

    I like that theory... it sounds fairly plausible to me.

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     Post subject: Re: Summer Update - 027
     Post Posted: Sun Aug 30, 2009 10:44 am 
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    LordDarksea wrote:
    I wonder if Parson's zero move will end up being not all it seems. I keep feeling the reason his stats can't be seen is because he just doesn't have them, so erfworld just applies the obvious to him. learning to cross hex-boundaries may be like learning to swear, just getting the right focus of will. In which case, he may end up crossing boundaries even when its not his turn.

    Best,
    Thom



    I think you're on to something there.

    (off topic: oh and, hey... are you the Thom I know? Riskaani? One of the wolves?)

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