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 Post Posted: Sun Jun 03, 2012 10:59 am 
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LTDave wrote:
No, those guys aren't dead - just a carry over error from last battle...

Then what is really there? Is it just those guys with full health or something different?

I'm going to assume that U and R aren't already corpses and that I'm facing 5 full health enemies on my side with flier support. As such, I check the weird looking area of the wall for secret doors. Failing that, I will chuck my blade at our stupid blond commander. Hopefully he falls off the wall into our midst.

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     Post Posted: Sun Jun 03, 2012 12:18 pm 
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    If you want, Ian Marius Stanley can give you a leg up to climb the wall and take on the blond commander at his level.

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     Post Posted: Sun Jun 03, 2012 1:00 pm 
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    Block and attack Y

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     Post Posted: Sun Jun 03, 2012 6:56 pm 
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    Guard Trois, strike Y (or, if he's already dead, X).

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     Post Posted: Mon Jun 04, 2012 3:08 am 
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    WE SHALL COMMIT MUTINY! AND I SAY I SURRENDER!? DO I? BUT AFTER THE MUTINY! AND I HEAL CROSS!

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     Post Posted: Mon Jun 04, 2012 8:30 am 
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    Rider resumes his falling, lands on the Commander, and knocks him into the middle of the combat.

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     Post Posted: Mon Jun 04, 2012 10:56 am 
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    Numma To will use Mighty Blow on Enemy T.

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     Post Posted: Tue Jun 05, 2012 12:57 am 
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    Events
    Commander (LTDave) comes out the gate and strikes W and T… COM 6 + RDM 6 - DEF 5 AND MODS -2 (Multiple Attack -2) = 5 Hits inflicted on each…
    Rider (MarbitChow) is DED.
    Cross (Swodaems) checks the weird area of the wall for secret doors, then chucks his blade at our stupid blond [sic] commander…AND DEFAULTS TO PARRY…
    Franco (werebiscuit) blocks and attacks Y… COM 2 + RDM 2 - DEF 5 AND MODS -2 (Block -2) = 0 Hits inflicted
    Numma To (HerbieRae) Mighty blow on enemy T… COM 4 + RDM 6 - DEF 4 AND MODS 2 (MB +2) = 8 Hits inflicted (Target Cwoaked…)
    Numma Trois (Exate) Calls for a guard and mighty blow on Y… COM 4 + RDM 6 - DEF 5 AND MODS 2 (MB +2) = 7 Hits inflicted (Target Cwoaked…)(LEVELS!)
    Tim (The Colonel) Threatens to mutiny and heals Cross… 3 hits restored…
    Derek (A.B.C.) Guards Trois and Strikes X… COM 3 + RDM 6 - DEF 5 AND MODS -2 (Guarding Trois) = 2 Hits inflicted
    Otto (five-thirteen) Mighty blow at Y at Halberd Range…CHANGE TO Z… COM 2 + RDM 2 - DEF 4 AND MODS 2 (Mighty Blow +2) = 2 Hits inflicted (Target Cwoaked)
    Ian Marius Stanley (BLANDCorporatio) Helps Cross…GUARD CROSS…Strike Nearest Enemy…R… COM 2 + RDM 4 - DEF 4 AND MODS -2 (Guarding -2) = 0 Hits inflicted

    Enemy M shoot at Commander… COM 2 + RDM 6 - DEF 6 AND MODS = 2 Hits inflicted
    Enemy N shoot at Commander… COM 2 + RDM 6 - DEF 6 AND MODS = 2 Hits inflicted
    Enemy O shoot at Commander… COM 2 + RDM 4 - DEF 6 AND MODS = 0 Hits inflicted
    Enemy P shout insults at enemy… 0 Hits inflicted
    Enemy Q shout insults at enemy… 0 Hits inflicted
    Enemy R Strike Cross… COM 4 + RDM 4 - DEF 5 AND MODS -3 Guarded, Parry = 0 Hits inflicted
    Enemy T strike nearest enemy…Franco… COM 4 + RDM 3 - DEF 5 AND MODS = 2 Hits inflicted
    Enemy U shout insults at enemy… 0 Hits inflicted
    Enemy V shout insults at enemy… 0 Hits inflicted
    Enemy W heal z… 2 hits restored…
    Enemy X strike nearest enemy…Derek… COM 3 + RDM 1 - DEF 4 AND MODS = 0 Hits inflicted
    Enemy Y strike nearest enemy…Franco… COM 3 + RDM 2 - DEF 5 AND MODS (Guarding -2) = 0 Hits inflicted
    Enemy Z strike nearest enemy…Derek… COM 4 + RDM 6 - DEF 4 AND MODS (Guarding -2) = 6 Hits inflicted

    Character Stats
    Spoiler: show
    Commander Commander, Level 4 : COM 6 , DEF 6 , HIT 12 /16 {Parry, Mighty Blow, Multiple Attacks, Inspire}
    Rider (MarbitChow) Knight, Level 1 : COM 4 , DEF 6 , HIT 0 /10 {Mighty Blow, Piercing Blow}
    Cross (Swodaems) Warrior, Level 1 : COM 4 , DEF 5 , HIT 7 /9 {Parry, Piercing Blow}
    Franco (werebiscuit) Halberdier, Level 1 : COM 2 , DEF 5 , HIT 2 /9 {Block, Precise Blow}
    Numma To (HerbieRae) Archer, Level 2.2 : COM 4 , DEF 2 , HIT 5 /10 {Precise Blow, Mighty Blow}
    Numma Trois (Exate) Archer, Level 3 : COM 4 , DEF 2 , HIT 8 /11 {Mighty Blow, Support}
    Tim (The Colonel) Blue Caster, Level 1 : COM 2 , DEF 3 , HIT 9 /9 {Heal Wounds, Illusion}
    Derek (A.B.C.) Halberdier, Level 1.1 : COM 3 , DEF 4 , HIT 8 /9 {Berserker, Guard}
    Otto (five-thirteen) Halberdier, Level 1.1 : COM 2 , DEF 5 , HIT 7 /9 {Mighty Blow, Guard}
    Ian Marius Stanley (BLANDCorporatio) Halberdier, Level 0 : COM 2 , DEF 4 , HIT 7 /8 {Berserker, Guard}

    Enemy M Wy'Na on Gwiffon 0 : COM 2 ranged, 5 Melee, DEF 5 , HIT 16 /16 {Block, Mighty Blow}
    Enemy N Wy'Na on Gwiffon 0 : COM 2 ranged, 5 Melee, DEF 5 , HIT 16 /16 {Block, Mighty Blow}
    Enemy O Wy'Na on Gwiffon 0 : COM 2 ranged, 5 Melee, DEF 5 , HIT 16 /16 {Block, Mighty Blow}
    Enemy P Wy'Na 0 : COM 3 , DEF 3 , HIT 7 /10 {Support, Guard}
    Enemy Q Wy'Na 0 : COM 3 , DEF 3 , HIT 10 /10 {Support, Guard}
    Enemy R Hay'Ta 0 : COM 4 , DEF 4 , HIT 5 /10 {Block, Berserk}
    Enemy T Bag'ga, Level 0 : COM 4 , DEF 4 , HIT 0 /10 {Block, Berserk}
    Enemy U Hay'Ta 0 : COM 4 , DEF 4 , HIT 5 /10 {Block, Berserk}
    Enemy V Wy'Na 0 : COM 3 , DEF 3 , HIT 10 /10 {Support, Guard}
    Enemy W Braun Caster, Level 3 :COM 2 , DEF 5 , HIT 6 /11 {Illusion, Shield, Heal Wounds}
    Enemy X Bag'ga, Level 0 : COM 3 , DEF 5 , Hits 10 /12 {Support, Guard}
    Enemy Y Bag'ga, Level 0 : COM 3 , DEF 5 , Hits 0 /12 {Support, Guard}
    Enemy Z Bag'ga, Level 0 : COM 4 , DEF 4 , HIT 0 /10 {Block, Berserk}

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     Post Posted: Tue Jun 05, 2012 1:03 am 
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    Come on, you disobedient miscreants!
    Recalcitrant swine!
    Live just one more phase, and we can all get inside the gate...


    28 hours to submit orders, remembering you can't move this phase...

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     Post Posted: Tue Jun 05, 2012 1:35 am 
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    I HEAL FRANCO!

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    Follow the link *Waves hand*

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     Post Posted: Tue Jun 05, 2012 2:16 am 
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    No need to repeat a good command, let's get the heck in there!

    (edit): er... y'know, by surviving first can't win the game if we're not in the game.

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     Post Posted: Tue Jun 05, 2012 9:51 am 
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    Numma To will return to anti-caster duty and use Mighty Blow on W.

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     Post Posted: Tue Jun 05, 2012 10:17 am 
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    LTDave wrote:
    Enemy T strike nearest enemy…Franco… COM 4 + RDM 3 - DEF 5 AND MODS = 2 Hits inflicted


    Character Stats [
    Enemy T Bag'ga, Level 0 : COM 4 , DEF 4 , HIT 0 /10 {Block, Berserk}



    OOC Are the enemy resurrected? Did Franco ACTUALLY get hit by a dead guy ? /OOC

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     Post Posted: Tue Jun 05, 2012 10:41 am 
    E is for Erfworld Supporter Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Pin-up Calendar and New Art Team Supporter Here for the 10th Anniversary Has collected at least one unit
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    Numma Trois will increase COM with level and use Mighty Blow against Enemy W.

    Assuming the archers get Enemy W, If our Halberdiers can take out Enemy X we'll be clear to get into the gate next phase.

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     Post Posted: Tue Jun 05, 2012 2:03 pm 
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    Cross parries again.

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     Post Posted: Tue Jun 05, 2012 5:15 pm 
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    Strike at R.

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     Post Posted: Tue Jun 05, 2012 8:57 pm 
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    I'm slightly confused, since Z hit Derek even though that enemy was already dead and then there were some weird things with guarding going on (I think?) and then that damage isn't reflected in the stat list at the end, so...?

    Not going to act until I'm entirely sure of the situation, although I don't think it makes much difference either way to what I'll do (strike at X, guard an Archer). If Derek really is at 2 hits, then this may be the end of one stalwart brobadier...

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     Post Posted: Wed Jun 06, 2012 1:57 am 
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    I may have leveled from killing Z (and I could really go for some COM right now)

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     Post Posted: Wed Jun 06, 2012 5:43 am 
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    Events
    Commander (LTDave) multi attacks…O and W… COM 6 + RDM 3 - DEF 5 AND MODS -2 (Multiple Attack -2) = 2 Hits inflicted on each…
    Rider (MarbitChow) is DED.
    Cross (Swodaems) parries…
    Franco (werebiscuit) defaults to striking nearest enemy…N… COM 2 + RDM 1 - DEF 5 AND MODS 0 = 0 Hits inflicted
    Numma To (HerbieRae) mighty blow on W… COM 4 + RDM 1 - DEF 5 AND MODS 2 (MB +2) = 2 Hits inflicted
    Numma Trois (Exate) mighty blow on W… COM 5 + RDM 6 - DEF 5 AND MODS 2 (MB +2) = 8 Hits inflicted
    Tim (The Colonel) heals Franco…can't reach…heal Cross… 1 hit restored…
    Derek (A.B.C.) guards To, Strikes at X… COM 3 + RDM 6 - DEF 5 AND MODS -2 (Guarding To) = 2 Hits inflicted
    Otto (five-thirteen) gets the heck in there…and strikes at N… COM 2 + RDM 4 - DEF 5 AND MODS = 1 Hits inflicted
    Ian Marius Stanley (BLANDCorporatio) Strikes at R… COM 2 + RDM 2 - DEF 4 AND MODS = 0 Hits inflicted

    Enemy M strikes at Numma To… COM 5 + RDM 1 - DEF 2 AND MODS -2 (Target Guarded) = 2 Hits inflicted
    Enemy N strikes at Otto… COM 5 + RDM 6 - DEF 5 AND MODS = 6 Hits inflicted
    Enemy O strikes at Commander… COM 5 + RDM 5 - DEF 6 AND MODS = 4 Hits inflicted
    Enemy P strikes at Tim… COM 3 + RDM 6 - DEF 3 AND MODS = 6 Hits inflicted
    Enemy Q strikes at Cross… COM 3 + RDM 4 - DEF 5 AND MODS -2 (Parry) = 0 Hits inflicted
    Enemy R strikes at Cross… COM 4 + RDM 2 - DEF 5 AND MODS = 1 Hits inflicted
    Enemy T is ded…
    Enemy U strikes at Ian… COM 4 + RDM 1 - DEF 4 AND MODS = 1 Hits inflicted
    Enemy V strikes at Cross… COM 3 + RDM 1 - DEF 5 AND MODS = 0 Hits inflicted
    Enemy W strikes at Commander… COM 2 + RDM 3 - DEF 3 AND MODS = 2 Hits inflicted
    Enemy X strikes at Derek… COM 3 + RDM 3 - DEF 4 AND MODS = 2 Hits inflicted
    Enemy Y is ded…
    Enemy Z is ded…

    Character Stats
    Spoiler: show
    Commander Commander, Level 4 : COM 6 , DEF 6 , HIT 6 /16 {Parry, Mighty Blow, Multiple Attacks, Inspire}
    Rider (MarbitChow) Knight, Level 1 : COM 4 , DEF 6 , HIT 0 /10 {Mighty Blow, Piercing Blow}
    Cross (Swodaems) Warrior, Level 1 : COM 4 , DEF 5 , HIT 7 /9 {Parry, Piercing Blow}
    Franco (werebiscuit) Halberdier, Level 1 : COM 2 , DEF 5 , HIT 2 /9 {Block, Precise Blow}
    Numma To (HerbieRae) Archer, Level 2.2 : COM 4 , DEF 2 , HIT 3 /10 {Precise Blow, Mighty Blow}
    Numma Trois (Exate) Archer, Level 3.1 : COM 5 , DEF 2 , HIT 8 /11 {Mighty Blow, Support}
    Tim (The Colonel) Blue Caster, Level 1 : COM 2 , DEF 3 , HIT 3 /9 {Heal Wounds, Illusion}
    Derek (A.B.C.) Halberdier, Level 1.1 : COM 3 , DEF 4 , HIT 6 /9 {Berserker, Guard}
    Otto (five-thirteen) Halberdier, Level 1.1 : COM 2 , DEF 5 , HIT 1 /9 {Mighty Blow, Guard}
    Ian Marius Stanley (BLANDCorporatio) Halberdier, Level 0 : COM 2 , DEF 4 , HIT 6 /8 {Berserker, Guard}

    Enemy M Wy'Na on Gwiffon 0 : COM 5 melee, 2 ranged, DEF 5 , HIT 16 /16 {Block, Mighty Blow}
    Enemy N Wy'Na on Gwiffon 0 : COM 5 melee, 2 ranged, DEF 5 , HIT 15 /16 {Block, Mighty Blow}
    Enemy O Wy'Na on Gwiffon 0 : COM 5 melee, 2 ranged, DEF 5 , HIT 14 /16 {Block, Mighty Blow}
    Enemy P Wy'Na 0 : COM 3 , DEF 3 , HIT 7 /10 {Support, Guard}
    Enemy Q Wy'Na 0 : COM 3 , DEF 3 , HIT 10 /10 {Support, Guard}
    Enemy R Hay'Ta 0 : COM 4 , DEF 4 , HIT 5 /10 {Block, Berserk}
    Enemy T Bag'ga, Level 0 : COM 4 , DEF 4 , HIT 0 /10 {Block, Berserk}
    Enemy U Hay'Ta 0 : COM 4 , DEF 4 , HIT 5 /10 {Block, Berserk}
    Enemy V Wy'Na 0 : COM 3 , DEF 3 , HIT 10 /10 {Support, Guard}
    Enemy W Braun Caster, Level 3 :COM 2 , DEF 5 , HIT 0 /11 {Illusion, Shield, Heal Wounds}
    Enemy X Bag'ga, Level 0 : COM 3 , DEF 5 , Hits 8 /12 {Support, Guard}
    Enemy Y Bag'ga, Level 0 : COM 3 , DEF 5 , Hits 0 /12 {Support, Guard}
    Enemy Z Bag'ga, Level 0 : COM 4 , DEF 4 , HIT 0 /10 {Block, Berserk}

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     Post Posted: Wed Jun 06, 2012 6:05 am 
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    OOC Still can't understand why Franco is listed at 2/9 since 2 of those hits were inflicted last turn by an enemy that did not exist unless zombified /OOC

    Franco will move to & precise blow enemy O /OOC

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