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 Post Posted: Thu Oct 20, 2011 12:15 pm 
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E is for Erfworld Supporter Print Book 2 & Draw Book 3 Supporter This user was a Tool before it was cool This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
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the mighty Toto the Terriermancer requires 50 turns to pop. Are you sure?

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     Post Posted: Thu Oct 20, 2011 12:36 pm 
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    I'm actually popping a Winged Monkey named Toto, but I sent you my turn by private message.

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     Post Posted: Thu Oct 20, 2011 1:26 pm 
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    Ah yeah, I got it xD Waiting for Cnor's response so we can get rollin'. Once we are all on the same page and I've confirmed everyone is participating, I'll start giving some leeway turn-sync. Last game we were able to get to around mid-20's before we had to start waiting for everyone to catch up. I expect the early-game rush might last a little longer this time, since you guys are placed almost equidistantly from each other.

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     Post Posted: Thu Oct 20, 2011 2:47 pm 
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    Working on it now; I was on a computer that wouldn't access the Google Docs page for the rules.

    Edit: Sent!

    Now, why am I getting the feeling you're going to regret asking me for colors and insignia? :)

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     Post Posted: Thu Oct 27, 2011 2:22 pm 
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    My, Toto what strange wings you have!

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     Post Posted: Wed Nov 02, 2011 11:18 am 
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    E is for Erfworld Supporter Print Book 2 & Draw Book 3 Supporter This user was a Tool before it was cool This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
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    Small holdup, talking with HerbieRay about a possible better alternative to what I'm using for mapping.

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     Post Posted: Wed Nov 02, 2011 12:24 pm 
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    I'm sorry about the misscommunication. I'm still making it, and it could be a few weeks. I'd suggest going on with the game and try it out when I'm done with it.

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     Post Posted: Wed Nov 02, 2011 3:00 pm 
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    Oh, okay.

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     Post Posted: Tue Nov 08, 2011 5:57 pm 
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    I knew I should have taken water as our native terrain...

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     Post Posted: Sat Nov 19, 2011 11:48 am 
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    Sorry, but this game is on temporary hold until I can get settled enough to work on it. :< I just finished a move, and it's turning out to be more problematic than I expected.

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     Post Posted: Wed Jan 04, 2012 1:52 pm 
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    Game should be resuming in the next week or so. :)

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     Post Posted: Fri Jan 27, 2012 6:34 am 
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    >.>

    Well. Apparently, when my account deactivated because I wasn't using it, it cleared my PM boxes... If you could resend what I've got and my most recent map, it wold be much appreciated.

    Edit: Or maybe not? Ergh... It seems I reactivated my first account, that I thought I'd never actually created. I'll try to log in as the proper one, though sending the information would still be nice, just in case.

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     Post Posted: Fri Jan 27, 2012 6:40 am 
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    Okay, yep, I'm back in with the proper one, and I still have everything. Never mind.

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     Post Posted: Sat Feb 25, 2012 4:00 pm 
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    The game has resumed again.

    Finally.

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     Post Posted: Sun Feb 26, 2012 8:53 am 
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    Weally? Where? But that's good news.

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     Post Posted: Sun Feb 26, 2012 10:56 am 
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    BLANDCorporatio wrote:
    Weally? Where? But that's good news.


    Via PMs, where it was before. I could tell you what is happening though if you were curious. xD

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     Post Posted: Mon Feb 27, 2012 2:06 pm 
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    Did we ever decide how close together cities can be built?

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     Post Posted: Mon Feb 27, 2012 6:49 pm 
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    I think it was 5 hexes? Or maybe ten? It was a while back, but we reduced it.

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     Post Posted: Mon Feb 27, 2012 6:50 pm 
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    I would suggest how far apart cities can be built should be dependent on map size

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     Post Posted: Mon Feb 27, 2012 8:16 pm 
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    HollyWeird wrote:
    I would suggest how far apart cities can be built should be dependent on map size


    Not a bad idea, so we'll go with 5 here.

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