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 Post subject: If you were an unit
 Post Posted: Thu Jun 25, 2009 5:25 am 
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If you were an unit, what kind of unit you would be? Imagine you were summoned to Erfworld and the universe has to set your stats.

I choose you, moneymancer. Years of business studies should have had that effect.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 5:43 am 
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    Warlord with heavy bonuses to seige and special units (Calvary mostly.) No bonuses or penalties to average troops (Axemen, pikers, etc.)

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 12:19 pm 
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    Stagemancer.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 1:01 pm 
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    sad as this is to say, I'm an IT guy so i kinda think I'd be an Archon, or involved with Charlescomm.
    Or I could be a Technomancer, since I'm a technician, but because of the name we'd manifest as some sort of raver elves I guess.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 1:32 pm 
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    I'd probably be the Chief Warlord for Jetstone, so I could play Sima Yi to Parson's Zhuge Liang. I'd probably get roflstomped, too.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 4:20 pm 
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    Uncroaked.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 4:26 pm 
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    Non-existent. No one in Erfworld is anything like me, so far.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 4:30 pm 
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    A biochemist? Definitely a caster. Maybe a healomancer, especially if I make it into medical school, but I'm certainly skilled in several magical schools.... without being particularly strong in any one. I'd be a good unit for a side that wanted one caster to fill in a lot of gaps.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jun 25, 2009 8:32 pm 
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    I would be a Foolamancer, casting illusions is my thing, and its alot more usefull than most people think, now for example if erfworld grants bonuses for flanking attacks then if you veil your stack and have another stack attack the enemy then hit the enemy from behind your set, even against tougher and/or higher level enemies

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     Post subject: Re: If you were an unit
     Post Posted: Tue Jun 30, 2009 11:39 pm 
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    I'd be a Marbit, because I taste delicious!

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     Post subject: Re: If you were an unit
     Post Posted: Wed Jul 01, 2009 1:32 pm 
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    Yes, but are you magically delicious?

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     Post subject: Re: If you were an unit
     Post Posted: Wed Jul 01, 2009 1:43 pm 
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    Superfluous elf.

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     Post subject: Re: If you were an unit
     Post Posted: Wed Jul 01, 2009 2:08 pm 
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    It's hard to say, because there's still so much room for new units that we haven't seen yet. We don't even know too much about the classification of the units that we have seen.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jul 02, 2009 9:31 am 
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    I'd probably be a regular Warlord unit for the eager elves.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jul 02, 2009 11:48 am 
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    This user is a Tool! Here for the 10th Anniversary Has collected at least one unit
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    Shockamancer. :twisted:

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jul 02, 2009 7:45 pm 
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    Barbarian Dinosaur Warlord.

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     Post subject: Re: If you were an unit
     Post Posted: Thu Jul 02, 2009 8:46 pm 
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    ^With the special ability to win any election you're ever entered into, and some that you're not.

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     Post subject: Re: If you were an unit
     Post Posted: Fri Jul 03, 2009 12:10 am 
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    I'd probably be a warlord. My personality is uncomfortably similar to Parson's, though I tend to be better at the big-picture production and resource management side of things than the small-scale tactical combat stuff. Warlords don't do that, do they? I guess that's an Overlord's job, but choosing that seems a bit presumptuous.

    Otherwise, I guess I'd be a Thinkamancer (I believe learning and gaining knowledge is vastly beneficial and is worthwhile even for its own sake), Foolamancer (Hiding, disguising, and general trickery amuses me), or some other -mancer that specializes in disabling enemies rather than killing them. That seems to be my strategy in every tactical RPG I ever play; I either pile on so many status ailments that they're lucky if they even remember who they are, or if it's something mech-themed like Front Mission I just snipe everyone's arms off so they can't hold weapons anymore. :D

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     Post subject: Re: If you were an unit
     Post Posted: Fri Jul 03, 2009 1:07 am 
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    I guess I'll be presumptuous and say I would be an overlord. ;)

    I can't even imagine going into battle unless it was under extreme circumstances, and casting spells would be great except someone else would always be telling me what to do (unless I was a barbarian caster, but that would bring up other problems).

    I would be content to sit at my capital city, setting unit production and sending out scouts to survey the surrounding area. But I figure I would act more like a diplomat ruler and less like a warmonger.

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     Post subject: Re: If you were an unit
     Post Posted: Fri Jul 03, 2009 4:42 pm 
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    Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Pin-up Calendar and New Art Team Supporter
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    Thinkamancer with a Leadership bonus. Or a Warlord able to cast Thinkamancy spells.

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