There's some disagreement as to what Parson is breaking/challenging now. Is it a law? Is it a formalized, written down act layed down by some MK ruling body? Enforced by some authority in the MK? A legal basis for other acts, treaties this time, with sides connected by portals?
We're told. "Forbidden by convention."
Convention isn't law or treaty. Its simply "the norm". Its not "you can't send casters"...its "you don't send casters". There is what appears to an "understanding". Nothing more.
it's clear that it's about how you do not send units (or casters, since only they can pass) through MK portals into cities you don't control. Sizemore is citing this rule to attempt and prevent Parson's run.
By extending a princicple that previously applied only to casters to a warlord. Parsons called him on that attemtp to extend the interpretation of convention.
Does the MK have a right to impose a portal-usage rule at all? If the portals were constructed by casters, the feeling of the forum tends to yes, and I agree. If the portals were made by the Titans, the feeling shifts no, and here I disagree. Here on Earth, a country has control about who's allowed in their airspace- but they did not construct the atmosphere!
Apparently Parson has a right to use the Portals which the MK doesn't recognise. Im that case, either the MK is disobeying its own laws or they are not in a position to make such a law. Either way, your analogy wrt country appears flawed. If Parson has a right, from whatever, to use the Portals, the MK has no right to stop him. It may or may not inconvenience them, or cause them trouble but that they, as individuals, don't recognise his right to make use of them or even want him there isn't enough to make the rule that states who cvan or cannot enter the MK irrelevant.
Which is where I think your system and analogy breaks down. These are not really nations or countries with defined laws. These are gamepieces and sides which follow laws written down in a game book and those pieces cannot change or break those rules.
Which is what it seems to me...simply put, the games rules allow certain units to enter the MK. As Parson can survive and enter, he has a right to be there and the other people who can do so have no right to stop him no matter what they feel.
The rule Parson is breaking now is about disrespecting how a neutral state wants to govern itself. I think it's well whithin a state's rights to chose its own house rules.
House rules are not created by the game pieces themselves but by the players. The rule Parsons is breaking is a convention and which isn't actually binding on anyone beyond the fact that its convention.
Guests of that state should abide, unless they wish to declare aggression and face the consequences of disrespecting that state's rights. Because, we all agree, if this rule is broken the MK will get in GK's business something fierce.
Actually, I'm not sure. The casters don't like GK...but its inhabitants have already shown hostility bey trying to deny Parsons right to enter the state.
It's actually a comendable intention. Too bad that to pursue it, he decides to break a neutral kingdom's "house rules", prompting a forumer here to compare the rules that a country uses to make itself function, to the house rules that his/her game group can decide on a whim to abolish. I thought that we were done thinking about Erfworld as a mere game.
Erfowrd is a game world. It follows game logic. Its physical laws appear defined by gaming convention and rules. Parson bends those rules, but most don't appear able to break them at all. They have stats, movement limits, turns, etc and limitation on what can and cannot be done and when. Parson has to follow the rules...such as when he patrols his city.
Given that, the notion that there are laws as we know them is likely wrong.
Parson has a right to enter the MK because he can go there. Because he can go there, the game rules allow it. Because the game rules allow it, the people already there do not themselves have the right to deny him access. If they don't have that right, all they can really do is either get physical or fume.