Forum    Members    Search    FAQ

Board index » Your Things » Your Games




Post new topic  Reply to topic  [ 245 posts ] 
 
Author Message
 Post subject: Erfworld Empires
 Post Posted: Tue Jun 22, 2010 11:55 pm 
User avatar
This user has been published!
Offline
Joined: Sun Aug 23, 2009 7:53 pm
Posts: 3229
Hey.

I'm enjoying the "Battle for Gobwin Bump: Book Two", but I'm also looking for something a bit more strategic and ongoing.

Is anyone interested in a game of Erfworld Empires?

We've played two games of it on this forum, though the second one died a little prematurely.

I'm pretty happy with the rules as they stand - check them out at: http://sites.google.com/site/erfworldempires/files

We'd need four players plus me - and the players need to be able to log in every three or four days, be consistent, etc.

Any takers?


{Battle for Gobwin Bump will continue - this is an additional game, not a replacement.}

_________________
Erfworld Empires X Version 3

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Thu Jun 24, 2010 10:58 am 
    Offline
    Joined: Fri May 29, 2009 11:51 am
    Posts: 682
    AOL: maxusbrimstone
    Oh hell yeah. No offense but Battle for Gobwin Bump is just kinda less fun than it used to be. Bugger'al forces have been downgraded to supplemental meat shields. Which is fine since that was their purpose but I'm just getting bored with it.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Fri Jun 25, 2010 1:46 pm 
    Offline
    Joined: Sun Mar 07, 2010 11:59 am
    Posts: 199
    Sounds like fun to me.

    _________________
    The strength of our future lies in our past.
    -VNV Nation

    There is no instance of a nation benefiting from prolonged warfare.
    -Sun-tzu, The Art of War

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Fri Jun 25, 2010 3:11 pm 
    User avatar
    Year of the Dwagon Supporter
    Offline
    Joined: Fri May 01, 2009 5:24 am
    Posts: 3447
    Sounds like fun, and we'll probably be wrapping up TBfGB soon enough. If there are no nasty surprises in them mountains thar!

    I will miss the interaction in TBfGB however. Hm. Is there any Erf-themed RPG going on?

    _________________
    The whole point of this is lost if you keep it a secret.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Fri Jun 25, 2010 4:54 pm 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    Beginning the Game
    1. I'll take the last spot.
    2. Kingdom of Nawnia, High King Peter, Red.
    3. Starting location --Hold
    4. Level 3 City--Hold. Level 2 City-- Hold.
    5. Pop units: Hold.


    Last edited by Twoy on Sat Jun 26, 2010 4:09 am, edited 1 time in total.
  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Fri Jun 25, 2010 8:19 pm 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3229
    Cool.

    Well, that makes five players.

    I wonder if there are any more takers out there?

    Let's leave spots open for 48 more hours - We'll see how many players, then I'll make a map to suit.

    Let's say a maximum of 9 players though.


    As to the bump - there are surprises coming! (Maybe).

    _________________
    Erfworld Empires X Version 3

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Sun Jun 27, 2010 12:23 pm 
    Has collected at least one unit Here for the 10th Anniversary
    Offline
    Joined: Wed Jun 23, 2010 9:40 pm
    Posts: 808
    I suppose I'll join in too if there are extra spaces. :D

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Mon Jun 28, 2010 3:10 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3229
    Ok, so we'll call it six players.

    LTDave
    Crovius
    The Black Hand
    Blandcorporatio
    Twoy
    WaterMonkey314

    I've made a new webpage to hold files, etc. Please make sure you have the latest version of the rules, and spreadsheet.
    http://sites.google.com/site/erfworldempires/home/empires-iii


    Here's the latest version of the map:
    Spoiler: show
    Image


    Players should:
    1. Indicate you want to play via this forum {you've already done this}
    2. Choose an Empire Name, Leader Name, Colour, etc.
    3. Choose one of the starting locations (1 to 6) on the map for your capital.
    4. Choose a location for a level 3 and a level 2 City. They must be within two hexes of at least 1 other city of yours.
    5. Choose and deploy six units within your cities.
    THIS IS TURN 0.
    Cities and Units may not be built, nor cities upgraded this turn.
    Unit upkeep must be paid.
    Empires start with 0 schmuckers, but will earn 100 schmuckers at the start of the turn.

    Players have {at most} 6 days to complete this information before I create my empire, indicating the beginning of the game.

    Remember, the more often you check and post, the faster the game goes, and the more fun is had by all.

    {Thanks for playing!}

    _________________
    Erfworld Empires X Version 3

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Mon Jun 28, 2010 10:00 am 
    Offline
    Joined: Sun Mar 07, 2010 11:59 am
    Posts: 199
    Side Name: ENCOM
    Leader: Sark
    Color: Orange-red (or cyan, if orange-red doesn't work)
    Starting point: 5 (H-3)
    City Sites:

    H-3 - Mainframe (Capital, Level 5)
    G-4 - Uplink (Level 3)
    i-4 - Serverfarm (Level 2)

    Unit deployment:

    1x Infantry at Mainframe

    2x Infantry at Uplink

    3x Infantry at Serverfarm

    _________________
    The strength of our future lies in our past.
    -VNV Nation

    There is no instance of a nation benefiting from prolonged warfare.
    -Sun-tzu, The Art of War

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Mon Jun 28, 2010 12:56 pm 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    Side. Kingdom of Nawnia.
    Leader: High King Peter.
    Color: Red.

    City Sites:
    Starting location: 6, named Caer Paravel (L4).
    Level 3 City--White Witch's Castle (L2).
    Level 2 City, Beaversdam (N3).

    Pop Units:
    Caer Paravel (L4): 1 Infantry.
    White Witch's Castle (L2): 3 Infantry.
    Beaversdam (N3): 2 Infantry.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Mon Jun 28, 2010 4:28 pm 
    User avatar
    Year of the Dwagon Supporter
    Offline
    Joined: Fri May 01, 2009 5:24 am
    Posts: 3447
    Side Info:

    Side: The Womans
    Leader: Empewow Newo
    Colour: Gold

    Cities:
    Capital (Level 5): Wome at location 1 (B7)
    Level 3: Wottewdam at B5
    Level 2: Bwistol at D7

    Units:
    1 Infantry at Wome
    2 Infantry at Wottewdam
    3 Infantry at Bwistol

    _________________
    The whole point of this is lost if you keep it a secret.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Mon Jun 28, 2010 10:45 pm 
    Has collected at least one unit Here for the 10th Anniversary
    Offline
    Joined: Wed Jun 23, 2010 9:40 pm
    Posts: 808
    Side Name: The Commonwealth of Escotia
    Leader: The Lord Protector (I'll think of a name later :P )
    Color: Teal, or dark blue if that's not possible

    Starting point: 3

    City Sites:

    K-7 - Auria (Capital, Level 5)
    K-9 - Argenta (Level 3)
    I-7 - Feria (Level 2)

    Unit deployment:

    1x Infantry at Auria
    1x Infantry at Argenta
    4x Infantry at Natria

    By the way, the map seems to have a problem - "A1" is 4 hexes away from "A5" - should that top row be 0s instead of 1s?

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Tue Jun 29, 2010 2:39 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3229
    D'Oh!

    Well spotted, WaterMonkey. I'll fix the map.

    Oh, and I laughed at The Womans.
    Very nice.

    Just waiting on Crovius, then I'll post, then we'll get into turn 1.

    _________________
    Erfworld Empires X Version 3

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Tue Jun 29, 2010 10:46 am 
    Offline
    Joined: Fri May 29, 2009 11:51 am
    Posts: 682
    AOL: maxusbrimstone
    Side Name: Blastoise
    Leader: Jim Leeder
    Color: Dark Blue
    Starting point: 4
    City Sites:

    C-3 - Azure (Capital, Level 5)
    A-2 - Cerulean (Level 3)
    D-2 - Indigo (Level 2)

    Unit deployment:

    C-3 x3 Infantry
    A-2 x1 Infantry
    D-2 x2 Infantry

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Wed Jun 30, 2010 1:42 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3229
    Starting Location: 2

    Side Name: The Suddewmen

    Leader: Fwosty the Impewatow

    Cities: Orlan (Lv 5) G8
    Sudside (Lv 2) G10
    Wessud (Lv 3) E10

    3 Infantry - Orlan
    1 Infantry - Sudside
    2 Infantry - Wessud

    Turn 0 is over. Turn 1 has begun. By my reckoning, everyone should have 82 Schmuckers as starting cash.

    The Black Hand moves first, followed by Twoy, Bland, Watermonkey, Crovius, then me.

    _________________
    Erfworld Empires X Version 3

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Wed Jun 30, 2010 1:46 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3229
    And map:

    {It isn't very nice looking. I'll try to fix that in future versions.}

    Spoiler: show
    Image

    _________________
    Erfworld Empires X Version 3

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Wed Jun 30, 2010 12:07 pm 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    I just want to verify: Is Beaver's Dam (N3) adjacent to Cerulean (A2)?

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Wed Jun 30, 2010 12:15 pm 
    Has collected at least one unit Here for the 10th Anniversary
    Offline
    Joined: Wed Jun 23, 2010 9:40 pm
    Posts: 808
    Twoy wrote:
    I just want to verify: Is Beaver's Dam (N3) adjacent to Cerulean (A2)?


    I was just about to ask this as well - according to my own map, they are (going off the rules saying the world is a cylinder):

    Spoiler: show
    Image

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Wed Jun 30, 2010 12:24 pm 
    Offline
    Joined: Sun Mar 07, 2010 11:59 am
    Posts: 199
    . . . That's odd. That's very odd. Wouldn't you say that's odd?

    -----

    Also, ENCOM orders (for after this city situation is resolved):

    1) Upgrade Serverfarm to level 3 (-30 Schmuckers, 152 remaining)
    2) Pop 1x Infantry at Uplink, pop 2x Infantry at Mainframe
    3) Upkeep on 9x Infantry: 27 Schmuckers (125 remaining)

    END TURN - SIDE: ENCOM

    _________________
    The strength of our future lies in our past.
    -VNV Nation

    There is no instance of a nation benefiting from prolonged warfare.
    -Sun-tzu, The Art of War


    Last edited by The Black Hand on Sat Jul 03, 2010 12:42 pm, edited 1 time in total.
  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Erfworld Empires
     Post Posted: Wed Jun 30, 2010 2:44 pm 
    Offline
    Joined: Fri May 29, 2009 11:51 am
    Posts: 682
    AOL: maxusbrimstone
    I thought it was cylindrical top and bottom...

  • Tip this post

    Make Anonymous
  • Top 
       
    Display posts from previous:  Sort by  
     
    Post new topic  Reply to topic  [ 245 posts ] 

    Board index » Your Things » Your Games


    Who is online

    Users browsing this forum: No registered users and 5 guests

     
     

     
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot post attachments in this forum

    Search for:
    Jump to: