Forum    Members    Search    FAQ

Board index » Your Things » Your Games




Post new topic  Reply to topic  [ 27 posts ] 
 
Author Message
 Post subject: Re: ErfGame Units
 Post Posted: Mon Mar 01, 2010 1:12 pm 
Offline
Joined: Fri May 29, 2009 11:51 am
Posts: 682
AOL: maxusbrimstone
Moving the questions to Th eother forum, editing the origional post too. Please don't reply here :?

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: ErfGame Units
     Post Posted: Mon Mar 08, 2010 9:34 pm 
    User avatar
    Offline
    Joined: Thu Dec 03, 2009 4:00 pm
    Posts: 824
    Posting a request to see if this D Class unit is acceptable. If so, I'll move it to the general list of my units and delete this post.

    Daemonwing
    This monstrous creature from the depths of the Erf resembles a 20-foot dog in most aspects, but is different in a few key places. It possesses 3 tails tipped with arrowheads, 2 heads with slavering fangs 5 inches long, and monstrous leathery wings. It has no fur but rather tough skin over well-defined muscles. Its coloring is as if lit by a fire, orange and red with deep black shadows.
    200-350 upkeep each, HP 20, Attack 21, Defense 8, Move 12, Flying, Mount, Heavy

    And now for my ship unit:

    Dreadnought
    A ship of ebony with gray steel plates cruises through the waves. It is a dreadnought, with a dwagon-head bow that at first sight seems decorative. When attacked, however, it comes to life to spray flames at its foes.
    HP 8, Attack 4, Defense 2, Move 3, Cargo 8, Ranged

    _________________
    Hey! Click on my self-advertisemnt!
    And this one, too!

    <INSERT_WITTY_COMMENT_HERE>


    Last edited by Sinrus on Tue Mar 09, 2010 4:54 pm, edited 1 time in total.
  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: ErfGame Units
     Post Posted: Tue Mar 09, 2010 11:15 am 
    E is for Erfworld Supporter Print Book 2 & Draw Book 3 Supporter This user was a Tool before it was cool This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Sun May 24, 2009 4:28 am
    Posts: 990
    Sinrus wrote:
    Posting a request to see if this D Class unit is acceptable. If so, I'll move it to the general list of my units and delete this post.

    Daemonwing
    This monstrous creature from the depths of the Erf resembles a 30-foot dog in most aspects, but is different in a few key places. It possesses 3 tails tipped with arrowheads, 2 heads with slavering fangs 5 inches long, and monstrous leathery wings. It has no fur but rather tough skin over well-defined muscles. Its coloring is as if lit by a fire, orange and red with deep black shadows.
    200-350 upkeep each, HP 20, Attack 21, Defense 8, Move 12, Flying, Mount, Heavy

    And now for my ship unit:

    Dreadnought
    A ship of ebony with gray steel plates cruises through the waves. It is a dreadnought, with a dwagon-head bow that at first sight seems decorative. When attacked, however, it comes to life to spray flames at its foes.
    HP 8, Attack 4, Defense 2, Move 3, Cargo 8, Ranged


    Alright, the shit looks good, and the Daemonwing looks good STATISTICALLY (setting upkeep at 350). The problem is, I'm not sure you're really understanding how big a 30-foot dog is. This thing would be about 50% bigger than a Megalogwiff appears to be in the comic. While that's not a problem persay, it just seems a bit large for the comparatively small stats it has. xD If that's okay with you, it's good. Either way it's going to be ripping a hole through the infantry in a fight.

    _________________
    UNLESS someone like you cares a whole awful lot, nothing is going to get better. It's not.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: ErfGame Units
     Post Posted: Tue Mar 09, 2010 11:33 am 
    Offline
    Joined: Fri May 29, 2009 11:51 am
    Posts: 682
    AOL: maxusbrimstone
    Kaed, what decidsion did we make on the Ishtari? They had Builder and some natural dirtamancy. I wanted to know what that would allow them to do? They're my Knight-class units.

    Ishtari (Infantry, Knight-Class) - 120 upkeep. 12 HP, Attack 4, Defense 8, Move 5, Special - Heavy, Mountian Capable (free cause they're infantry), Natural Dirtamancy (4 points, do I pick a spell they use? Wanted Yes we can), Builder (costs 2 as second ability)
    The Ishtari were mockeries of the Tammuz, often tasked with guarding prisoners. They are amazing with contructing buildings and it is noted they even have a natural ability to use Dirtamancy to contruct impressive stone structures. They are powerful defenders on top fo that, able to hold fortifications they make.

    What do you think? Since I have no mounts I made them Heavy units, so they get to have 2 specials, and mountain capable si free since they count as Infantry. Their two specials basically allow me to build resource pointts quickly and reduce the cost of leveling up cities. And they're powerful guard units, defending my cities much like how my Tammuz defend them.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: ErfGame Units
     Post Posted: Tue Mar 09, 2010 4:54 pm 
    User avatar
    Offline
    Joined: Thu Dec 03, 2009 4:00 pm
    Posts: 824
    Kaed wrote:
    Sinrus wrote:
    Posting a request to see if this D Class unit is acceptable. If so, I'll move it to the general list of my units and delete this post.

    Daemonwing
    This monstrous creature from the depths of the Erf resembles a 30-foot dog in most aspects, but is different in a few key places. It possesses 3 tails tipped with arrowheads, 2 heads with slavering fangs 5 inches long, and monstrous leathery wings. It has no fur but rather tough skin over well-defined muscles. Its coloring is as if lit by a fire, orange and red with deep black shadows.
    200-350 upkeep each, HP 20, Attack 21, Defense 8, Move 12, Flying, Mount, Heavy

    And now for my ship unit:

    Dreadnought
    A ship of ebony with gray steel plates cruises through the waves. It is a dreadnought, with a dwagon-head bow that at first sight seems decorative. When attacked, however, it comes to life to spray flames at its foes.
    HP 8, Attack 4, Defense 2, Move 3, Cargo 8, Ranged


    Alright, the shit looks good, and the Daemonwing looks good STATISTICALLY (setting upkeep at 350). The problem is, I'm not sure you're really understanding how big a 30-foot dog is. This thing would be about 50% bigger than a Megalogwiff appears to be in the comic. While that's not a problem persay, it just seems a bit large for the comparatively small stats it has. xD If that's okay with you, it's good. Either way it's going to be ripping a hole through the infantry in a fight.


    Riiiiiiiiiiight. Changed to 20 feet.

    _________________
    Hey! Click on my self-advertisemnt!
    And this one, too!

    <INSERT_WITTY_COMMENT_HERE>

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: ErfGame Units
     Post Posted: Fri Apr 23, 2010 3:40 am 
    E is for Erfworld Supporter Print Book 2 & Draw Book 3 Supporter This user was a Tool before it was cool This user is a Tool! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Sun May 24, 2009 4:28 am
    Posts: 990
    Bumpie thing.

    _________________
    UNLESS someone like you cares a whole awful lot, nothing is going to get better. It's not.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: ErfGame Units
     Post Posted: Thu May 27, 2010 12:23 am 
    Offline
    Joined: Thu May 20, 2010 9:46 pm
    Posts: 1
    If I under standing things correctly

    Name: Dashter(dash-Speedster)
    Class: Knight(for now)
    HP: low
    attack: High
    defense: Low
    Move: High
    Effect: Quicker. The Quicker effect makes the unit always have the first attack. If the enemy also has the effect combat is normal. Can not be used on mounts.

    Dashter love speed. They dress like racers or runners.
    despite being knights they don't like mounts. this is due to the fact they lose there quicker feat, and they have the same move.
    The quicker feat makes them one of erfworlds fearsome attackers. Most enemies don't survive the first attacks.
    With a Warlord in stack they can exchange opponents to strike again, and again. Entire legions have fallen to handful of these Units with out them being hit back.
    Dashter weakness are there lack of HP, and defense. One hit and they Croak. even the high level ones.
    Being a land Melee unit they have fallen to many archers, and fliers.

    so what do you think?

  • Tip this post

    Make Anonymous
  • Top 
       
    Display posts from previous:  Sort by  
     
    Post new topic  Reply to topic  [ 27 posts ] 

    Board index » Your Things » Your Games


    Who is online

    Users browsing this forum: No registered users and 4 guests

     
     

     
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot post attachments in this forum

    Search for:
    Jump to: