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 Post subject: Re: Twibes of Erfworld
 Post Posted: Fri Sep 20, 2013 2:57 am 
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Considering the fact that I have already seen a couple different empires, I think the world map might not be big or giving you a huge distance away from others might have been a huge advantage.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Fri Sep 20, 2013 3:11 am 
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    I also start a few turns behind everyone else.

    Edit: Unless the game was on pause while the one person was absent. In which case I retract my complaints.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Fri Sep 20, 2013 5:24 am 
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    I think the game was on pause while you were joining in - at most you were one extra turn behind.

    And yes, the map is quite small to promote interaction.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Fri Sep 20, 2013 6:35 am 
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    Eh... I guess the guy I took over then just had a different play style than me. Dude had so few units, and surely no warlords. If you do a new game I'd like to be in on it so i can start from the beginning. If my guys could manage 6 kills in a 4 to 1 battle where the enemy has 2 warlords, I'd like to see how that battle wold have gone if I'd had my other Creepers with me.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Fri Sep 20, 2013 11:37 pm 
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    "If ifs and buts were candy and nuts, we'd all have a bowl of granola."

    (Azgrut - granola is a US Breakfast cereal, which I ate for first time 6 weeks ago. Very tasty. :) )

    Now, moving on.

    The Golmon have completed last turn, and the B.G.s and Clanna Dedad have completed the next turn. There's quite a bit of "Dun duh dah" going on.

    I don't have orders from the Crafters, so I'm stopping now. Yes, I said no processing until Sunday at the earliest, but my kids are sick so the big weekend is now a much quieter weekend, though with more puking (Azgrut, puking is english idiom for vomiting :lol: ).

    I think every player has now made some kind of contact with every other player. Which is nice.

    (Azgrut - I am making fun of you - this is how Australians show we like someone. Cheers!)

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 12:08 am 
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    Oh, I wonder what is going on over here...

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 12:37 am 
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    I'm mostly awaiting on the results of interaction before posting. I'll be doing different things depending on the outcome.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 4:37 am 
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    I did not know the serial thing, but did know puke was vomit. :P

    I'll send something today (it is 10:34 in the morning now). School is taking a lot of attention however (literature research and stuff) but 30 minutes for an order update should be possible. In short, I think that a little extra time is not too bad for me. :P

    And guys! Stop sending leaderless dudes! I want to paaaaarley. :P

    Small question however. What use is connecting your cities now?

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 5:00 am 
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    Connecting allows you to spend Schmuckers in connected hexes - to upgrade mines and farms, etc. It also increases movement slightly.

    understandslittle, since there are no command units in the encounters and no one is ordering blanket attacks, it might be best for you to send in your orders.

    Cheers

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 10:55 am 
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    Blanket attacks?

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 12:30 pm 
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    The issue with sending a leader with people is if you don't have warlords (I had no clue how to spawn them yet), then the other side can just wipe you out if you aren't planning on an actual invasion.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sat Sep 21, 2013 11:03 pm 
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    Azgrut wrote:
    Blanket attacks?


    English idiom again. Blanket means 'general' or 'ubiquitous'.

    From Dictionary.com

    Blanket
    adjective
    11. covering or intended to cover a large group or class of things, conditions, situations, etc.: a blanket proposal; a blanket indictment.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Sun Sep 22, 2013 3:47 pm 
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    Waiting on The Crafters' orders to proceed.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Mon Sep 23, 2013 9:13 am 
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    Sorry got been gone over the weekend, and my phone didn't get a 3g connection. Orders later in the day.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Tue Sep 24, 2013 1:48 am 
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    I am also being pokey with my orders, I should have them sent soon.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Tue Sep 24, 2013 4:49 pm 
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    Still waiting on understandslittle.

    Lost in the ether?

    Might need to move on with the gnomes...

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Tue Sep 24, 2013 11:20 pm 
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    Sorry, I have access to a computer for about one hour per day. For some reason my phone isn't logging in, and that's where I made 90% of my posts. Incoming pm.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Thu Sep 26, 2013 12:15 am 
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    Turn processed.

    And we're back to understandslittle. Although there is some interaction going on, so no real rush.

    There's been a bit of "Dun dun dah!" and a little bit of "terrup ter-ra!" going on.


    +10 points: Continent Circumnavigated.

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Thu Sep 26, 2013 4:08 am 
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    It Will take some time for me to send new orders. A bit busy with the GF (crisis) and school at the same time. But do not worry! It will be send!

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     Post subject: Re: Twibes of Erfworld
     Post Posted: Thu Sep 26, 2013 4:22 pm 
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    You are busy with the Global Financial Crisis? Crikey.

    I thought that was all over by now...

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