Forum    Members    Search    FAQ

Board index » Erfworld Things » Reactions




Post new topic  Reply to topic  [ 114 posts ] 
 
Author Message
 Post subject: Re: Summer Update - 036
 Post Posted: Mon Sep 28, 2009 4:31 am 
Offline
Joined: Fri May 22, 2009 2:44 pm
Posts: 46
gameboy1234 wrote:
but it's good out of box thinking.


Would that be 'good out of the Arkentool-box thinking'???

;)

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 1:45 pm 
    Offline
    Joined: Thu May 14, 2009 1:58 pm
    Posts: 55
    moose o death wrote:
    he could see their stats, if he looked at the archons and didn't see their stats they would be roasting on an open fire not to mention units within move of each other would be sharing battlespace and turn order would apply.

    no matter how you swing it. someone would know something was fishy


    Just catching up on the thread. But a strange though occured to me. Could Jack use Foolamacy to put up false stats? That is make a unit's stats say 'Move 10', but it's actually 'Move 20'.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 3:43 pm 
    Offline
    Joined: Sun May 31, 2009 9:32 pm
    Posts: 96
    nerf-dweller wrote:
    moose o death wrote:
    he could see their stats, if he looked at the archons and didn't see their stats they would be roasting on an open fire not to mention units within move of each other would be sharing battlespace and turn order would apply.

    no matter how you swing it. someone would know something was fishy


    Just catching up on the thread. But a strange though occured to me. Could Jack use Foolamacy to put up false stats? That is make a unit's stats say 'Move 10', but it's actually 'Move 20'.


    I think that would have to be allowed in order to make Foolamancy properly effective.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 3:50 pm 
    User avatar
    Offline
    Joined: Tue May 05, 2009 4:17 am
    Posts: 666
    WLM: mooseodeath@hotmail.com
    Location: Brisbane, Australia
    i guess so but what purpose does that serve? you can only see friendly unit stats

    _________________
    http://moosetech.blogspot.com/ my video game art. in easy to read blog form. swing on by. laugh at my spelling.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 6:40 pm 
    E is for Erfworld Supporter Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Fri May 01, 2009 10:38 am
    Posts: 830
    moose o death wrote:
    i guess so but what purpose does that serve? you can only see friendly unit stats


    It would be useful for spying. However, there is no indication that it is possible to spy.

    Also, spies would need some way to circumvent standard turn orders. They would have to be able to move on other side's turns.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 7:14 pm 
    User avatar
    Offline
    Joined: Tue Jun 09, 2009 7:44 pm
    Posts: 1185
    raphfrk wrote:
    moose o death wrote:
    i guess so but what purpose does that serve? you can only see friendly unit stats


    It would be useful for spying. However, there is no indication that it is possible to spy.

    Also, spies would need some way to circumvent standard turn orders. They would have to be able to move on other side's turns.


    I don't think that would be an absolute requirement to making spies useful.

    _________________
    They could not possibly win. Every man knew this with certainty, and lo it was glorious.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 7:43 pm 
    E is for Erfworld Supporter Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Fri May 01, 2009 10:38 am
    Posts: 830
    DevilDan wrote:
    I don't think that would be an absolute requirement to making spies useful.


    Well, at minimum, you need to circumvent battlespace effects.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Mon Sep 28, 2009 9:35 pm 
    User avatar
    This user is a Tool! This user was a Tool before it was cool Pin-up Calendar and New Art Team Supporter Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Fri May 01, 2009 1:22 pm
    Posts: 1249
    Well, Parson should be loosing some weight from all this exercise he's being forced to get.

    _________________
    Unbreakable. Does not receive leadership penalties, Loyalty, or morale hits due to delays, imperfections, vacations, breaks, filler days, or retcons. All such debuffs, if somehow applied, are reduced to 0. - ShaneTheBrain

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Tue Sep 29, 2009 12:34 am 
    User avatar
    Offline
    Joined: Tue Jun 09, 2009 7:44 pm
    Posts: 1185
    raphfrk wrote:
    DevilDan wrote:
    I don't think that would be an absolute requirement to making spies useful.


    Well, at minimum, you need to circumvent battlespace effects.


    Given how little we know about how "battlespace effects" work, that's a stretch.

    _________________
    They could not possibly win. Every man knew this with certainty, and lo it was glorious.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Tue Sep 29, 2009 7:50 am 
    User avatar
    Offline
    Joined: Tue May 05, 2009 4:17 am
    Posts: 666
    WLM: mooseodeath@hotmail.com
    Location: Brisbane, Australia
    Infidel wrote:
    Well, Parson should be loosing some weight from all this exercise he's being forced to get.

    the next update explains why that isn't the case, neither parson nor anyone around him see's parson as a thin man. if they all got brainwashed and remembered parson looking like jim carrey, a month later it seems he would. possibly dependant on strength of belief for time taken.

    _________________
    http://moosetech.blogspot.com/ my video game art. in easy to read blog form. swing on by. laugh at my spelling.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Tue Sep 29, 2009 9:08 am 
    User avatar
    Offline
    Joined: Thu Apr 30, 2009 5:41 pm
    Posts: 2521
    moose o death wrote:
    Infidel wrote:
    Well, Parson should be loosing some weight from all this exercise he's being forced to get.

    the next update explains why that isn't the case, neither parson nor anyone around him see's parson as a thin man. if they all got brainwashed and remembered parson looking like jim carrey, a month later it seems he would. possibly dependant on strength of belief for time taken.

    Actually, existing Erfworld mechanics already explain it. At the start of every turn, - POP! - he's restored to how he was the day before.
    Fat is an energy reserve. Whatever you used up the previous day would be restored.
    Exercise doesn't work, because exercise actually damages the muscles and rebuilds them stronger than they were before. In Erfworld, your muscles would just pop back to the way they were - fully healed, but no improvements.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Tue Sep 29, 2009 10:21 am 
    E is for Erfworld Supporter Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Fri May 01, 2009 10:38 am
    Posts: 830
    MarbitChow wrote:
    Actually, existing Erfworld mechanics already explain it. At the start of every turn, - POP! - he's restored to how he was the day before.
    Fat is an energy reserve. Whatever you used up the previous day would be restored.
    Exercise doesn't work, because exercise actually damages the muscles and rebuilds them stronger than they were before. In Erfworld, your muscles would just pop back to the way they were - fully healed, but no improvements.


    Well, the point seems to be that the appearance of a unit is a sign.

    Update wrote:
    Our bodies and all the things we see and touch were supposed to only be Signs: symbols of their true nature.


    Parson's appearance should therefore be representative of his true nature. Ofc, he could be an exception.

    There could be a slow change as your appearance tends towards your inner true nature. Is Jillian changing or did she instantly change and her body is slowly changing to match her new true nature.

    There was also talk that perhaps the charisma stat has an effect on what a person looks like. This would be an explanation.

    Parson might have a low raw char stat, while Ansom's is high. He is someone who would be underestimated on first sight.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Tue Sep 29, 2009 11:46 am 
    Offline
    Joined: Sun May 31, 2009 9:32 pm
    Posts: 96
    Additionally confouding any possible weight loss is the fact that Parson's apparently classified as a Heavy unit. I'm just guessing here, but I'd say he's probably stuck with that.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post subject: Re: Summer Update - 036
     Post Posted: Tue Sep 29, 2009 12:27 pm 
    User avatar
    Offline
    Joined: Tue Jun 09, 2009 7:44 pm
    Posts: 1185
    imgran wrote:
    Additionally confouding any possible weight loss is the fact that Parson's apparently classified as a Heavy unit. I'm just guessing here, but I'd say he's probably stuck with that.

    No one can see his stats, but it seems that for at least some purposes Erf considers him the equivalent of a heavy unit.

    Or maybe he just bloody well weighed to much for that dwagon.

    _________________
    They could not possibly win. Every man knew this with certainty, and lo it was glorious.

  • Tip this post

    Make Anonymous
  • Top 
       
    Display posts from previous:  Sort by  
     
    Post new topic  Reply to topic  [ 114 posts ] 

    Board index » Erfworld Things » Reactions


    Who is online

    Users browsing this forum: Thecommander236 and 10 guests

     
     

     
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot post attachments in this forum

    Search for:
    Jump to: