Erfworld is set in a world resembling a turn-based wargame where cute little soldiers kill each other in all ways imaginable.
Weewar is an online turn-based wargame where cute little soldiers kill each other in all ways imaginable. No, unfortunately it does not have dwagons and teddy bears and crap golems (I wish it had though). It rather has tanks and jets and battleships. Some say it looks a lot like Advance Wars, only over the Internet. Or Warhammer 40K if you like, but without the Orks.
Anyway, what's good about it is that:
* it is multiplayer (with community being generally nice and polite) - you play games against 1 to 5 opponents depending on a map
* it is browser-based (can be played on any PC with a browser - or even on an iPhone)
* it has relatively simple rules, which are easy to learn, but still offer numerous strategies
* it has hexes
* it is turn-based - with time limits for turns ranging from 5 minutes to 3 days depending on how you set up a game (players don't have to be online at the same time to take turns)
* it has clean interface and cute graphics
* it can be played free of charge indedinitely(trial account sets a limit of 4 games that a player can play at any given moment and limits a player to a range of basic maps and basic land units) - however, you can enjoy the full extent of fun for a small monthly fee (as low as 2$ a month) - actually, I was a basic player for a few months, but then became a paying member and did not regret that for a second
* it leaves you time for life - online games can be pretty addictive and time consuming at the same time. Weewar is probably addictive, but you can easily limit yourself to 15 minutes of it a day if you want
* did I mention hexes?
* players create custom maps, which anyone can use to play games on (although you have to be a paying member to publish a map and to start a game on a custom map)
* the developers continue to implement new features and make improvements to the interface
Actually, one of the greatest things about Weewar is its community and its business model. You are really playing with
people, not against
people. And when a paying (or "pro") player invites a basic player for a match, the basic player shares the benefits of being a paying player for the duration of the game, such as being able to build advanced units.
All in all a great game! If you enjoy reading Erfworld, you should probably give it a try.
Or, at least, take a tour:
Things that you might find useful if you decide to join:
* A very good getting-started guide
by one of the players
* Unit Specification
- lists unit specs and explains how the battle results are calculated
* Battle Simulator
- calculates odds and chances before you engage in actual combat
* would you feel lost, you can always invite me
for a game and a chat