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 Post Posted: Mon May 07, 2012 9:40 pm 
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Big Bro Alex bit the dust? Not cool, man. Not cool.

BLANDCorporatio wrote:
OOC: I recommend that Derek fall back in the Brobadier line. I think Chet should not stay in the middle, but rather top row, where Derek is now, so as to risk only two lunges at most. Brobadiers should think about trading strikes with their pikers.


OOC: Just thinking here, but would falling back be better than getting some damage in? X is likely to croak this turn with Numma To and Ian's combined might, I'm sure Avery can handle U, and hopefully T was just lawyered to death. Derek is at full hits and can meatshield for Chet, although if V and W both decide to go after him and Derek goes for a Strike he's got a 50% (?) chance of being taken out, but then again, all the other bros have the same chances. Keeping Derek in would at least spread the attacks, and getting in some cheap damage or making absolutely sure that X croaks for sure might be better than just running away...going to wait to see if T really is lawyered and what everyone else does after that, but right now I'm feeling Strike X or V/W (if X is already croaked), and walling enemy units going for Chet.

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     Post Posted: Tue May 08, 2012 2:07 am 
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    Two things:
    It might be a good idea to have one of the L1's hit U so they can level-
    Does our side have a thinkamancer and if are we able contact him/her?

    Also, considering Chet's health and our comparable defense it may be a good idea to have Avery tank the front line for now

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     Post Posted: Tue May 08, 2012 3:49 am 
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    T has been lawyered... to DEATH!

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     Post Posted: Tue May 08, 2012 5:01 am 
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    OOC:

    Swodaems wrote:
    Actually BLAND, there is no need for anyone to attack T now or ever again. Time for another rules lawyering.


    And that's why we need you.

    /OOC

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     Post Posted: Tue May 08, 2012 5:29 am 
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    30 minutes till I end the turn...

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     Post Posted: Tue May 08, 2012 5:44 am 
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    Avery strikes at U, If U croaks he'll move back, next to Chet

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     Post Posted: Tue May 08, 2012 6:18 am 
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    Image

    Events
    Enemy T Fires at Numma Wan Combat 2 Plus Random 5 Less Defence 4 (+2 for 2nd row) means 3 Hits inflicted
    Enemy U Lunges at Avery Combat 5 Plus Random 3 Less Defence 5 means 3 Hits inflicted
    Enemy V Strikes at Derek Combat 2 Plus Random 3 Less Defence 5 means 0 Hits inflicted
    Enemy W Strikes at Ian Combat 2 Plus Random 1 Less Defence 4 means 0 Hits inflicted
    Enemy X Strikes at Ian Combat 4 Plus Random 1 Less Defence 4 means 1 Hits inflicted

    Chet attempts to move himself in front of Tim, shouting for a heal, and Parries
    Numma To Aims at enemy X Combat 2 Plus Random 4 Less Defence 4 means 2 Hits inflicted
    Numma Wan Fires at the Caster… Combat 3 Plus Random 4 Less Defence 4 (+2 for 2nd row) means 3 Hits inflicted
    Tim heals Chet and chooses to boost Hit
    Derek Strikes at enemy V… Combat 2 Plus Random 1 Less Defence 3 means 0 Hits inflicted
    Avery Strikes at enemy U… Combat 4 Plus Random 3 Less Defence 0 means 7 Hits inflicted
    Ian Marius Stanley Strikes at enemy X Combat 2 Plus Random 4 Less Defence 4 means 2 Hits inflicted

    Character Stats
    Spoiler: show
    Gobwin Bump V

    Knight, Level 1 Alex (Swodaems) : Combat 4 , Defence 6 , Hits 0 /10 {Strike, Block, Piercing Blow}
    Warrior, Level 2 Chet (MarbitChow} : Combat 4 , Defence 5 , Hits 5 /8 {Strike, Parry, Lunge}
    Archer, Level 1 Numma To (HerbieRae) : Combat 2 , Defence 2 , Hits 8 /8 {Fire, Aim, Strike}
    Archer, Level 2 Numma Wan (Exate) : Combat 3 , Defence 2 , Hits 1 /8 {Fire, Aim, Strike}
    Blue Caster, Level 2 Tim (The Colonel) : Combat 2 , Defence 2 , Hits 9 /9 {Heal Minor Wounds, Zap!, Shock Dart}
    Halberdier, Level 1 Derek (A.B.C.) : Combat 2 , Defence 4 , Hits 8 /8 {Strike, Swing, Lunge}
    Halberdier, Level 2.1 Avery (five-thirteen) : Combat 2 , Defence 5 , Hits 5 /8 {Strike, Swing, Lunge}
    Halberdier, Level 1 Ian Marius Stanley (BLANDCorporatio) : Combat 2 , Defence 4 , Hits 7 /8 {Strike, Swing, Lunge}

    Enemy S Bit'ya : Combat 2 , Defence 2 , Hits 7 /10 {Zap!, Dart, Curse!}
    Enemy T Bit'ya : Combat 2 , Defence 2 , Hits 0 /10 {Zap!, Dart, Curse!}
    Enemy U Wy'na : Combat 2 , Defence 3 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy V Wy'na : Combat 2 , Defence 3 , Hits 10 /10 {Strike, Block, Lunge}
    Enemy W Wy'na : Combat 2 , Defence 3 , Hits 10 /10 {Strike, Block, Lunge}
    Enemy X Hay'ta : Combat 4 , Defence 4 , Hits 1 /10 {Strike, Block, Lunge}
    Enemy Y Hay'ta : Combat 4 , Defence 4 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy Z Hay'ta : Combat 4 , Defence 4 , Hits 0 /10 {Strike, Block, Lunge}

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     Post Posted: Tue May 08, 2012 6:29 am 
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    Strike X. How come the brobadiers are mostly in front of Chet now?

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     Post Posted: Tue May 08, 2012 6:40 am 
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    BLANDCorporatio wrote:
    How come the brobadiers are mostly in front of Chet now?

    Comparable defense and higher hits (last round) in my case, and they can't touch Derek

    Avery strikes V


    Last edited by five-thirteen on Wed May 09, 2012 1:54 am, edited 1 time in total.
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     Post Posted: Tue May 08, 2012 6:43 am 
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    five-thirteen wrote:
    and they can't touch Derek


    Stop!

    Hammer-time

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     Post Posted: Tue May 08, 2012 7:02 am 
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    Aim says it ignores armor, so I should have done 4 more hits to X?

    Numma to fires an arrow at S.

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     Post Posted: Tue May 08, 2012 9:08 am 
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    Heal only cures 2 pts.? That's.... pretty much useless.

    Chet waits for X to drop, moves into his spot, and LUNGES at either V or W. If one of the two are already wounded when he attacks, he will target the wounded one. If BOTH are wounded, he will target the LEAST wounded of the two.

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     Post Posted: Tue May 08, 2012 9:45 am 
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    I blast enemy S Bitya with another Dart. When do i get new spells?

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     Post Posted: Tue May 08, 2012 12:31 pm 
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    Numma To will also move in front of Numma Won, hopefully giving him some more defense.

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     Post Posted: Tue May 08, 2012 1:16 pm 
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    Quibbles:

    The enemy caster who survived last round, Enemy S, had these stats:
    Quote:
    Enemy S Bit'ya : Combat 2 , Defence 2 , Hits 9 /10 {Zap!, Dart, Curse!}

    And this turn:
    Quote:
    Numma Wan Fires at the Caster… Combat 3 Plus Random 4 Less Defence 4 (+2 for 2nd row) means 3 Hits inflicted

    Yet its stats are listed as :
    Quote:
    Enemy S Bit'ya : Combat 2 , Defence 2 , Hits 7 /10 {Zap!, Dart, Curse!}

    I think Enemy S should have only 6 hits remaining.

    The Aim ability ignores armor, yet:
    Quote:
    Numma To Aims at enemy X Combat 2 Plus Random 4 Less Defence 4 means 2 Hits inflicted

    I think Enemy X should have taken 4 additional damage and be rather thoroughly dead.


    In any case, my turn. I am reasonably certain that Numma Wan will die to a Curse this round unless Enemy S chooses not to finish her off. She doesn't even get a chance to run or take additional cover since her turn comes second (although if she can do that before dying, it would be the preferred action even though it seems that Curse ignores cover).
    She'll mentally commend her spirit to the Titans. If she's somehow alive come her turn, she'll Aim at Enemy S and try to kill him.

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     Post Posted: Tue May 08, 2012 7:05 pm 
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    BLANDCorporatio wrote:
    five-thirteen wrote:
    and they can't touch Derek


    Stop!

    Hammer-time


    Fresh new kicks, advance~

    Strike V and hope for the best.

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     Post Posted: Tue May 08, 2012 9:03 pm 
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    Forum ate my response.

    Short version:

    I'm not details oriented, especially after 8pm.

    Your corrections are noted - S should have 6 hits, and X be dead.
    I hope you are checking the enemy attack values as well...

    Combat is simultaneous - if you cwoak in a turn you will still get in your attack.

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     Post Posted: Wed May 09, 2012 6:17 am 
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    Image

    Events
    Enemy S Fires at Numma Wan… Combat 2 Plus Random 6 Less Defence 5 (+3 for 3rd row) means 3 Hits inflicted
    Enemy V Lunges at Avery… Combat 5 Plus Random 5 Less Defence 5 means 5 Hits inflicted
    Enemy W Lunges at Chet… Combat 5 Plus Random 2 Less Defence 0 means 7 Hits inflicted

    Chet Lunges at W… Combat 4 Plus Random 6 Less Defence 0 means 10 Hits inflicted
    Numma To Numma to fires an arrow at S. Numma To will also move in front of Numma Won, hopefully giving him some more defense. Combat 2 Plus Random 3 Less Defence 3 (+1 for rear rank) means 2 Hits inflicted
    Numma Wan Aim at enemy S and hope to kill… Combat 3 Plus Random 5 Less Defence 0 means 8 Hits inflicted
    Tim blast enemy S Bitya with another Dart. Combat 2 Plus Random 1 Less Defence 3 (+1 for rear rank) means 0 Hits inflicted
    Derek Strike at V and hope for the best… Combat 2 Plus Random 4 Less Defence 0 means 6 Hits inflicted
    Avery Strikes V… Combat 2 Plus Random 3 Less Defence 0 means 5 Hits inflicted (Levels! Add 1 to Att, Def, or Hit)
    Ian Marius Stanley Strike W… Combat 2 Plus Random 1 Less Defence 0 means 3 Hits inflicted

    Character Stats
    Spoiler: show
    Gobwin Bump V

    Knight, Level 1 Alex (Swodaems) : Combat 4 , Defence 6 , Hits 0 /10 {Strike, Block, Piercing Blow}
    Warrior, Level 2.1 Chet (MarbitChow} : Combat 4 , Defence 5 , Hits 0 /8 {Strike, Parry, Lunge}
    Archer, Level 1 Numma To (HerbieRae) : Combat 2 , Defence 2 , Hits 8 /8 {Fire, Aim, Strike}
    Archer, Level 2.1 Numma Wan (Exate) : Combat 3 , Defence 2 , Hits 0 /8 {Fire, Aim, Strike}
    Blue Caster, Level 2 Tim (The Colonel) : Combat 2 , Defence 2 , Hits 9 /9 {Heal Minor Wounds, Zap!, Shock Dart}
    Halberdier, Level 1 Derek (A.B.C.) : Combat 2 , Defence 4 , Hits 8 /8 {Strike, Swing, Lunge}
    Halberdier, Level 3 Avery (five-thirteen) : Combat 2 , Defence 5 , Hits 0 /8 {Strike, Swing, Lunge}
    Halberdier, Level 1 Ian Marius Stanley (BLANDCorporatio) : Combat 2 , Defence 4 , Hits 7 /8 {Strike, Swing, Lunge}

    Enemy S Bit'ya : Combat 2 , Defence 2 , Hits 0 /10 {Zap!, Dart, Curse!}
    Enemy T Bit'ya : Combat 2 , Defence 2 , Hits 0 /10 {Zap!, Dart, Curse!}
    Enemy U Wy'na : Combat 2 , Defence 3 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy V Wy'na : Combat 2 , Defence 3 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy W Wy'na : Combat 2 , Defence 3 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy X Hay'ta : Combat 4 , Defence 4 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy Y Hay'ta : Combat 4 , Defence 4 , Hits 0 /10 {Strike, Block, Lunge}
    Enemy Z Hay'ta : Combat 4 , Defence 4 , Hits 0 /10 {Strike, Block, Lunge}

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    Last edited by LTD on Wed May 09, 2012 6:50 am, edited 2 times in total.
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     Post Posted: Wed May 09, 2012 6:34 am 
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    LTDave wrote:
    and X be dead.


    Oh wait. Then who's Ian Marius Stanley swinging at? (Presumably whoever's on the enemy side and stepped in place of X).

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     Post Posted: Wed May 09, 2012 6:54 am 
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    Tim Heals the ally with the lowest HP

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