Forum    Members    Search    FAQ

Board index » Your Things » Your Games




Post new topic  Reply to topic  [ 494 posts ] 
 
Author Message
 Post Posted: Wed Aug 03, 2011 7:05 pm 
User avatar
This user has been published!
Offline
Joined: Sun Aug 23, 2009 7:53 pm
Posts: 3248
It can also induce monarchs to dance in their undies...

_________________
Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 9:32 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    The Gobwinarian turn passes without incident.

    The Grennen turn begins...

    4th Br 8 (p)Begted, Commander Beren, Dancefighting, Lvl 3 224H 144A 80D
    moves to E6, and is trumped by
    E6 Cmdr. Epsilon Lvl 2
    8 (a)Turtle 8 (a)Cannoneer
    96H 24A 40D +20D from walls

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 3255
    Attacker:
    Total Attack Value: 144
    Total Defence of Top 8 Units: 80
    Level of Highest Commander: 3
    Special Bonus: 1.0
    Trump Bonus: 0.0
    Random Percentage: 40%

    Hits Inflicted on Defender: 79

    Defender:
    Total Attack Value: 24
    Total Defence of Top 8 Units: 40
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 2
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 90%

    Hits Inflicted on Attacker: -35


    No Bigteds are injured.
    8 Turtle , 4 Cannoneer are cwoaked and 1 takes 3 hits.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 9:42 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    6th Br 8 (f)Fox, Commander Benji, Lvl 2 104H 72A 32D
    moves to E6 and engages
    Kgb 8 (st)Imperial Stabber, Sir Konrad Lvl 2 48H 32A 16D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 4217
    Attacker:
    Total Attack Value: 72
    Total Defence of Top 8 Units: 32
    Level of Highest Commander: 2
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 30%

    Hits Inflicted on Defender: 15

    Defender:
    Total Attack Value: 32
    Total Defence of Top 8 Units: 16
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 2
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 50%

    Hits Inflicted on Attacker: 3


    Apparently the Grennen are having an off night.
    2 Stabbers cwoaked, 1 takes 3 hits.
    1 Fox takes 3 hits.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 9:46 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    5th Br 8 (f)Fox 104H 72A 32D
    moves to E6 and is trumped by
    Kgc 8 (p)Beaver Pikers, 56H 16A 40D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 4613
    Attacker:
    Total Attack Value: 72
    Total Defence of Top 8 Units: 32
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 90%

    Hits Inflicted on Defender: 10

    Defender:
    Total Attack Value: 16
    Total Defence of Top 8 Units: 40
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 80%

    Hits Inflicted on Attacker: -6


    No Grennen injured.
    1 Beaver cwoaked, and 1 takes 3 hits.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 9:49 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    7th Br 8 (f)Fox 104H 72A 32D
    moves to E6 and is trumped by
    Kgd 8 (p)Beaver Pikers, 56H 16A 40D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 4958
    Attacker:
    Total Attack Value: 72
    Total Defence of Top 8 Units: 32
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 50%

    Hits Inflicted on Defender: 6

    Defender:
    Total Attack Value: 16
    Total Defence of Top 8 Units: 40
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 60%

    Hits Inflicted on Attacker: -4


    No Grennen injured. 1 Beaver takes 6 hits.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 9:54 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    1st Br 8 (p)Bearit, 144H 32A 112D
    moves to e6 and engages the spent
    E6 Cmdr. Epsilon Lvl 2
    4 (a)Cannoneer 17H 0A 0D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 5405
    Attacker:
    Total Attack Value: 32
    Total Defence of Top 8 Units: 112
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 80%

    Hits Inflicted on Defender: 9

    Defender:
    Total Attack Value: 0
    Total Defence of Top 8 Units: 0
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 50%

    Hits Inflicted on Attacker: -56


    2 Cannoneer cwoaked. 1 takes 1 hit.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 9:59 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    9th Br 8 (f)Fox 104H 72A 32D
    moves to e6 and engages the spent
    Kgb 6 (st)Imperial Stabber, Sir Konrad Lvl 2 33H 0A 0D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 5901
    Attacker:
    Total Attack Value: 72
    Total Defence of Top 8 Units: 32
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 80%

    Hits Inflicted on Defender: 41

    Defender:
    Total Attack Value: 0
    Total Defence of Top 8 Units: 0
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 70%

    Hits Inflicted on Attacker: -22


    All stabbers cwoaked.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 10:01 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    2nd Br 4 (p)Lilted, 4 (p)Ti-Ni 72H 56A 16D
    moves to e6 and engages the spent
    Kgc 7 (p)Beaver Pikers, 46H 0A 0D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 132
    Attacker:
    Total Attack Value: 56
    Total Defence of Top 8 Units: 16
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 40%

    Hits Inflicted on Defender: 14

    Defender:
    Total Attack Value: 0
    Total Defence of Top 8 Units: 0
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 50%

    Hits Inflicted on Attacker: -8


    2 Beavers cwoaked.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 10:03 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    3rd Br 4 (p)Lilted, 5 (p)Ti-Ni 78H 56A 16D
    moves to E6 and engages the spent
    Kgd 8 (p)Beaver Pikers, 50H 0A 00D

    Combat!
    Spoiler: show
    Battle is joined in hex: E6
    TIME OF POST (in minutes and seconds): 359
    Attacker:
    Total Attack Value: 57
    Total Defence of Top 8 Units: 16
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 70%

    Hits Inflicted on Defender: 25

    Defender:
    Total Attack Value: 0
    Total Defence of Top 8 Units: 0
    Total Terrain & Walls Defence: 20
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 100%

    Hits Inflicted on Attacker: -16


    4 Beavers cwoaked.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 10:19 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    A set of Lilted autocwoak the foragers in C7 and D6.

    The Grennen turn has come to an end.

    The C-Elf turn passes without incident.

    Ferrr-Durrrp!

    The Kingdom and Allied Tribes turn 10 has begun.

    Units and Locations
    Spoiler: show
    The Dothwaki
    C3a 7x (p) Swaves 14H 14A 0D
    C3b 7x (p) Swaves 14H 14A 0D
    D2a 8x (st) Dothwaki Wives, Khalessi Daenawys Lvl 3.2 80H 16A 64D +20D from Fort Fweddy, +20D from Foolamancy guards D2b
    D2b 16x (c) Dothwaki Riders, Scout Jhogo (Rating 4), Khal Dwogo Lvl 3.2, 128H 72A 0D +20D from Fort Fweddy, +20D from Foolamancy
    D2c 8x (st) Dothwaki Wives 80H 16A 64D +20D from forts guards D2d
    D2d 5x (f) Dothwaki Dwagon Rider, Rhaego Lvl 3 75H 75A 0D
    F3a 1x (p) Swave 2H 2A 0D
    F3b 1x (p) Swave 2H 2A 0D
    F4 1x (p) Swave 2H 2A 0D


    The Zerglings
    G8:
    Zga 4(a) Turtle, 3 Cannoneer, 1 Heavy Cannoneer, 8 Cannoneer, Commander Beta Lvl 2.2 the Shockomancer 84H 42A 20D
    Zgb 13 (a)Cannoneer 62H 44A 0D Guards G8 Zga
    Zgc 8 (a)Cannoneer 40H 40A 0D Guards G8 Kga
    zgd 8 (a)Cannoneer 40H 40A 0D Guards G8 Kgb

    E6 Cmdr. Epsilon Lvl 2
    2 (a)Cannoneer


    Kingdom of Narnia
    D2: +20D from Walls
    Kga 6 (p)Peasant Pikers 6H 6A 0D

    Kgc 7 (p)Peasant Pikers 6H 6A 0D

    kge 8 (c)Centaur Cavalry, King Edmund *Unknown Object*, Cwoakamancer Lvl 4.2 112H 72A 40D
    kgf 8 (a)Eww Archer 80H 64A 16D

    E4: +65D from Walls
    Kga 9 (c)Centaur Cavalry 98H 63A 35D
    Kgb 8 (a)Conscript Archer Freddy the Defender *dirtamancy* Lvl 3

    E6: +20D from Walls
    Kgc 5 (p)Beaver Pikers, 32H 0A 0D
    Kgd 4 (p)Beaver Pikers, 25H 0A 0D


    G6: +100D from Walls
    Kga 8 (a)Eww Archer, Scout Rating 4, High King Peter Lvl 2, 80H 64A 16D
    kgb 3 (f) Griffin, 5 Imperial Eagew, Queen Lucy the Rocker* 4.286H 51A 35D
    kgc 8 (st)Imperial Stabber, El Flatulissimo (Dirtamancy) Lvl 2.1, 48H 32A 16D
    kgd 8 (st)Imperial Stabber 48H 32A 16D
    kge 4 (st)Imperial Stabber 24H 16A 8D
    kgf 8 (p) Beaver Piker 56H 16A 40D, Queen Susan Lvl 2.2,

    G8:
    Kga 8 (si)Dwarf Siege, Diplomat Stefan *Rocker* Lvl 5, 120H 80A 40D
    Kgb 8 (a) Eww Archer, Sir Jimmy the Cwoakamancer Lvl 4.2, 80H 64A 16D.

    Gobwin Bump is a level 5 City with 100 points of walls
    Gobwins' Hollow is a level 2 City with 65 points of walls

    D2 contains Fort Freddy, with 20 points of walls.
    E6 contains Fort Whoopee, with 20 points of walls.


    Map
    Spoiler: show
    Image


    Scout Report
    Spoiler: show
    Gobwinarians
    i8 8 (c) Spidew 60H 36A 24D +20D from Woods
    i8 8 (c) Spidew 80H 48A 32D +20D from Woods

    The C-Elfs
    i5a 8 (p) C-SpearElf 80H 32A 48D
    H4 8 (p) C-SpearElf 80H 32A 48D
    F1 8 (p) C-SpearElf 80H 32A 48D
    Lawrence is a level 2 city with 60 points of walls.

    The Grennen
    E6 1st Br 8 (p)Bearit, 144H 32A 112D Guards 7th Br
    2nd Br 4 (p)Lilted, 4 (p)Ti-Ni 72H 56A 16D
    3rd Br 4 (p)Lilted, 5 (p)Ti-Ni 78H 57A 16D
    4th Br 8 (p)Begted, Commander Beren, Dancefighting, Lvl 3 224H 144A 80D Guards 9th Br
    5th Br 8 (f)Fox 104H 72A 32D Guards 2nd Br
    6th Br 8 (f)Fox, Commander Benji, Lvl 2 104H 72A 32D (last fox has taken 3 hits) Guards 3rd Br
    7th Br 8 (f)Fox 104H 72A 32D
    9th Br 8 (f)Fox 104H 72A 32D

    D6 1st Hr 8 (p)Lilted, Scout Lv 4 96H 96A 0D
    2nd Hr 8 (si)Growler 96H 64A 32D Guards 1st Hr
    3rd Hr 8 (si)Growler 96H 64A 32D
    4th Hr 2 (p)Ti-Ni 12H 4A 8D

    D5 1 (p)Ti-Ni 6H, 2A, 4D


    The Kingdom and Allied tribes turn begins now, and ends in 96+ hours, that is, 10am Tuesday AET (12pm Monday GMT).

    _________________
    Benemala Edupad OCC


    Last edited by LTD on Fri Aug 05, 2011 12:01 am, edited 4 times in total.
  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 10:29 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    Edmund happens to cast a glance at the object found in the Gobwin village. It is spherical, and made of some kind of dark glass. Yesterturn, the object was entirely black. This turn, it is slightly green.

    Edmund places the object on a table while he eats his rations. The object starts to move, rolling gently onto the floor. He replaces the object, and it rolls off again.
    Edmund uses a stick to prop up the obviously off-balance table, but notices that everything else starts to slide away, while the object remains steady.
    After much experimentation, Edmund observes that the object always rolls on perfectly level surfaces, and always rolls to the East.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 10:32 am 
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Wed Mar 17, 2010 12:50 pm
    Posts: 584
    LTDave, How are the Grennen forces back at C6? <- FIXED

    According to the rules units can move only a single after making an attack if they have move remaining, C6 is 2 hexes away from E6.

    Secondly LTDave which Fox stack is the one with the Fox that lost 3 hits attacking the Cannoneer?

    Also G8: Zgb should have healed at start of turn.


    ETA: You've fixed the units being in C6, but I've also noticed you incorrectly have foragers still listed at C7 and D6

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Thu Aug 04, 2011 5:51 pm 
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Wed Mar 17, 2010 12:50 pm
    Posts: 584
    LTDave you've also forgotten my rating 4 scout in D2, I'm pretty sure we should be able to see more hexes than is on that map

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Fri Aug 05, 2011 12:12 am 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    Good points, and well made.
    Hopefully all those things have been fixed now.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Fri Aug 05, 2011 10:49 am 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    Gone to Black Forest again. Back in 48 hours.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Fri Aug 05, 2011 1:22 pm 
    Offline
    Joined: Mon Sep 13, 2010 1:58 pm
    Posts: 625
    I'll submit a plan of action:

    forces in Fort Freddy: March north to C5 or Gobwin bump to hopefully get into combat next turn.

    Forces of the cities and Fort Whoppee pop some defensive stacks and march some more defensive stacks into the fort. Hopefully we can force them to use their siege during their turn to take down the walls, which will allow us to hold them back for another turn. Another option is the zerglings pop a lot of units in Whoppee and march out to attack the siege. I'm not sure if that works with the rules.

    Units in G8: continue march to F9.

    On other notes, the zergs need a commander in a safe location. Currently both of them are in danger.

    I again count 10 open hexes for kingdom income.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Aug 06, 2011 6:18 am 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    Treasury: 47 plus 400 minus 295 equals 152. We have to hold onto the 152 shmuckers in case any of our allies are not able to forage enough this turn. Please draw any funds you need for upkeep directly from the treasury.

    I would like the forces at G8 to continue toward Bugville at D9. If we can capture Bugville, that should give us around 400 or more shmuckers every turn, and will also give the Zerglings some fresh foraging area.

    I would like to completely abandon Fort Whoopee. I think the fort has served its purpose.

    Khal Dwogo: Can you detail a stack to destroy Fort Freddy this turn?

    These stacks move from D2 to E4 to reinforce the city.
    Kga 6 (p)Peasant Pikers 12H 12A 0D
    Kgc 7 (p)Peasant Pikers 14H 14A 0D

    These stacks move from G8 to E9 to begin the siege of Bugville.
    Kga 8 (si)Dwarf Siege, Diplomat Stefan *Rocker* Lvl 5, 120H 80A 40D
    Kgb 8 (a) Eww Archer, Sir Jimmy the Cwoakamancer Lvl 4.2, 80H 64A 16D.

    This stack moves from G6 to G10.
    kgb 3 (f) Griffin, 5 Imperial Eagew, Queen Lucy the Rocker* 4.2 86H 51A 35D

    I think we need to abandon Fort Whoopee.
    These stacks will move from E6 to G6 and restack into one stack.
    Kgc 5 (p)Beaver Pikers, 32H 0A 0D
    Kgd 4 (p)Beaver Pikers, 25H 0A 0D


    More to follow in about an hour or so.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Aug 06, 2011 8:21 am 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    From Queen Jadis to the C-Elves:
    We have tried very hard to respect your lands, but you do not seem too concerned about respecting ours.

    At D2 King Edmund stacks with the Eww Archers and orders the centaur cavalry to move to F1 and attack the C-Elves.

    D2 kge 8 (c)Centaur Cavalry, 112H 72A 40D
    vs.
    F1 8 (p) C-SpearElf 80H 32A 48D


    Last edited by Twoy on Sat Aug 06, 2011 8:42 am, edited 1 time in total.
  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Aug 06, 2011 8:26 am 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    The centaurs Cwoak 1 C-SpearElf and 1 is at 8/10. C-SpearElfs lose their one hit wonder.
    One centaur is injured at 10/14.

    COMBAT!
    Spoiler: show
    Battle is joined in hex: F1
    TIME OF POST (in minutes and seconds): 2115
    Attacker:
    Total Attack Value: 72
    Total Defence of Top 8 Units: 40
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 50%

    Hits Inflicted on Defender: 12

    Defender:
    Total Attack Value: 32
    Total Defence of Top 8 Units: 48
    Total Terrain & Walls Defence: 0
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 60%

    Hits Inflicted on Attacker: 4


    Edmund moves to F1 to engage the C-SpearElfs.
    D2 kgf 8 (a)Eww Archer, King Edmund *Unknown Object*, Cwoakamancer Lvl 4.2, 80H 64A 16D
    Vs
    F1 8 (p) C-SpearElf 68H 0A 0D

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Aug 06, 2011 8:29 am 
    Offline
    Joined: Fri Mar 12, 2010 3:55 pm
    Posts: 820
    Edmund cwoaks the remaining C-SpearElfs earning 105 cwoakamancy points and one experience point.

    COMBAT!
    Spoiler: show
    Battle is joined in hex: F1
    TIME OF POST (in minutes and seconds): 2619
    Attacker:
    Total Attack Value: 64
    Total Defence of Top 8 Units: 16
    Level of Highest Commander: 4
    Special Bonus: 0.0
    Trump Bonus: 1.0
    Random Percentage: 80%

    Hits Inflicted on Defender: 97

    Defender:
    Total Attack Value: 0
    Total Defence of Top 8 Units: 0
    Total Terrain & Walls Defence: 0
    Level of Highest Commander: 0
    Special Bonus: 0.0
    Trump Bonus: 0.0
    Random Percentage: 60%

    Hits Inflicted on Attacker: -9

    Edmund restacks with the centaur cavalry.

  • Tip this post

    Make Anonymous
  • Top 
       
    Display posts from previous:  Sort by  
     
    Post new topic  Reply to topic  [ 494 posts ] 

    Board index » Your Things » Your Games


    Who is online

    Users browsing this forum: No registered users and 5 guests

     
     

     
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot post attachments in this forum

    Search for:
    Jump to: