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 Post Posted: Tue Dec 14, 2010 11:08 am 
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Escotia takes steps to establish a BOOMING ECONOMY:

Reasons:
Escotia has a VAST EMPIRE.
Escotia has BRILLIANT CASTERS (including a Moneymancer).
Escotia has an INVINCIBLE NAVY (to secure the seas for trade).

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     Post Posted: Tue Dec 14, 2010 1:25 pm 
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    The Weather Toffs locate the forces of the opposing empires.

    Reasons
    1) FAST SCOUTS.
    2) EXPERT PREDICTAMANCER.
    3) They can afford many scouts due to their ENORMOUS TREASURY.

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     Post Posted: Tue Dec 14, 2010 3:33 pm 
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    The Weather Toffs accept an offer of alliance with Andwoidia

    Reasons:
    1. The Weather Toffs' EXPERT PREDICTAMANCER knows of Mr.Roboto's FAVORABLE FATE
    2. Andwoidia already has many NATURAL ALLIES
    3. The Weather Toffs do not have POWERFUL SEIGE

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     Post Posted: Tue Dec 14, 2010 5:49 pm 
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    Risun begins to create a TRADE NETWORK:

    Reasons:
    Escotia is taking steps to establish a BOOMING ECONOMY.
    Risun controls VALUABLE PORTS.
    Risun has a SHREWD RULER.

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     Post Posted: Tue Dec 14, 2010 5:54 pm 
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    Yes-and -> The Ordos join Risun's trade network:

    1. Ordos produces STRONG MAGIC ITEMS.
    2. House Ordos has a POWERFUL ECONOMY.
    3. The Ordos Ruler is a CUNNING MONEYMANCER (among other things).

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     Post Posted: Wed Dec 15, 2010 4:30 am 
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    Argument Rating Target Roll Result
    The Queendom of Frank will establish a LARGE SCALE MINING OPERATION Normal 3 2 SUCCESS!

    Dominaria has begun creating an EARTHAMANCY BATTERY Weak 2 1 SUCCESS!

    Escotia takes steps to establish a BOOMING ECONOMY: Strong 4 2 SUCCESS!

    The Weather Toffs locate the forces of the opposing empires. Strong 4 4 SUCCESS!

    Risun begins to create a TRADE NETWORK Very Strong 5 1 SUCCESS!
    Yes-and -> The Ordos join Risun's trade network

    The Weather Toffs accept an offer of alliance with Andwoidia Strong 4 2 SUCCESS!


    Ok, so some good rolling helped out there.

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     Post Posted: Wed Dec 15, 2010 4:36 am 
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    Shusagi
    Side: Andwoidia
    Ruler: Mr.Roboto

    Andwoidia has a LOYAL ARMY
    Andwoidia has POWERFUL SEIGE
    Andwoidia has an EXPERIENCED FOOLAMANCER
    Mr.Roboto has been predicted to have a FAVORABLE FATE
    Andwoidia is surrounded by NATURAL ALLIES
    The Weather Toffs are allied with Andwoidia


    BLANDCorporatio
    Side: House Ordos.
    House Ordos has a POWERFUL ECONOMY.
    House Ordos has a BAD REPUTATION WITH OTHER SIDES.
    House Ordos produces STRONG MAGIC ITEMS.
    House Ordos has a MERCENARY* ARMY.
    House Ordos has a CUNNING LEADER.
    The Ordos are a part of the Risun's trade network


    Sihoiba
    Weather Toffs
    Ruler: The Great Lord Fahrenheit

    The Weather Toffs have FAST SCOUTS.
    The Weather Toffs have POWERFUL FLYERS.
    The Weather Toffs have a FLYING CAPITAL.
    The Weather Toffs have an EXPERT PREDICTAMANCER.
    The Weather Toffs have an ENORMOUS TREASURY.
    The Weather Toffs have located the forces of the opposing empires.
    The Weather Toffs are allied with Andwoidia

    WaterMonkey314
    Side: The Commonwealth of Escotia
    Ruler: The Lord Protector

    Escotia is an ISLAND NATION.
    Escotia has a VAST EMPIRE.
    Escotia has an INVINCIBLE* NAVY.
    Escotia has a DISCIPLINED ARMY.
    Escotia has BRILLIANT CASTERS.
    Escotia has a BOOMING ECONOMY

    Iylzara
    Side: The Queendom of Frank
    Ruler: Queen Frank

    The Queendom of Frank is A MOUNTAIN NATION
    The Queendom of Frank is MINERAL RICH
    The Queendom of Frank has a SMALL ARMY
    The Queendom of Frank has A LOT OF FLIERS
    The Queendom of Frank has MANY SHOCKAMANCERS
    The Queendom of Frank has a LARGE SCALE MINING OPERATION


    Nihila
    Side: Risun
    Ruler: Emperor Hai Tro Chen
    The Empire of Risun has a FANATICAL ARMY.
    The Empire of Risun controls VALUABLE PORTS.
    The Empire of Risun has an EXPERIENCED AIR FORCE.
    The Empire of Risun has a COMPETENT NAVY.
    The Empire of Risun has a SHREWD RULER.
    Risun has a TRADE NETWORK

    Daemonwelsh
    Side: Dominaria
    Ruler: Urza
    Dominaria has a POWERFUL MILITIA
    Dominaria has LOYAL MINERS
    Dominaria has SKILLED MINERS
    Dominaria's capital, Urza's tower, is built DEEP UNDERGROUND
    Dominaria has NUMEROUS MINERS
    Dominaria has begun an EARTHAMANCY BATTERY

    48 hours to post your next argument from now.

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     Post Posted: Wed Dec 15, 2010 8:11 am 
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    The WeatherToffs sneak a large flying force into Escotia.

    1) The WeatherToffs know the location of Escotia forces from their last action.
    2) Escotia has a VAST EMPIRE meaning there is a too much territory for them to defend all of it against intrusion.
    3) Escotia has an INVINCIBLE NAVY and DISCIPLINED ARMY but a lack of a flying force.

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     Post Posted: Wed Dec 15, 2010 11:07 am 
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    The Queendom of Frank accumulates a VAST TREASURY

    1: The Queendom of Frank is MINERAL RICH
    2: The Queendom of Frank has a SMALL ARMY (Low upkeep)
    3: The Queendom of Frank has a LARGE SCALE MINING OPERATION

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     Post Posted: Wed Dec 15, 2010 1:54 pm 
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    A clarification - do COUNTER ARGUMENTS have their own rolls for success?

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     Post Posted: Wed Dec 15, 2010 3:31 pm 
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    Sihoiba wrote:
    The WeatherToffs sneak a large flying force into Escotia.

    1) The WeatherToffs know the location of Escotia forces from their last action.
    2) Escotia has a VAST EMPIRE meaning there is a too much territory for them to defend all of it against intrusion.
    3) Escotia has an INVINCIBLE NAVY and DISCIPLINED ARMY but a lack of a flying force.


    Yes, and as a benefit of their alliance they are assisted by Andwoidia's EXPERIENCED FOOLAMANCER

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     Post Posted: Wed Dec 15, 2010 6:16 pm 
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    Risun uses aggressive diplomacy to coerce Andwoidia's NATURAL ALLIES into new alliances with Risun.

    Reasons:
    1) Risun has a TRADE NETWORK.
    2) Risun has a FANATICAL ARMY.
    3) Andwoidia's EXPERIENCED FOOLAMANCER, LOYAL ARMY, and POWERFUL SIEGE are occupied with the WeatherToff's attack on Escotia.

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     Post Posted: Wed Dec 15, 2010 6:23 pm 
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    Shusagi wrote:
    Sihoiba wrote:
    The WeatherToffs sneak a large flying force into Escotia.

    1) The WeatherToffs know the location of Escotia forces from their last action.
    2) Escotia has a VAST EMPIRE meaning there is a too much territory for them to defend all of it against intrusion.
    3) Escotia has an INVINCIBLE NAVY and DISCIPLINED ARMY but a lack of a flying force.


    Yes, and as a benefit of their alliance they are assisted by Andwoidia's EXPERIENCED FOOLAMANCER


    Yes, BUT due to the VAST EMPIRE of Escotia, the WeatherToffs only succeed in sneaking a LARGE SCOUTING FORCE into a far-flung colony of Escotia far from the home isles.

    Reasons:
    Escotia has a VAST EMPIRE; its colonies are across Erf.
    Escotia is an ISLAND NATION; its home isles are separated from its colonies.
    The Weather Toffs have FAST SCOUTS well-suited for a pointless incursion into Escotia.

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     Post Posted: Wed Dec 15, 2010 8:12 pm 
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    Quote:
    A clarification - do COUNTER ARGUMENTS have their own rolls for success?


    Yes they do.
    Both a "Yes, but..." and a "No, actually..." are rated and rolled off against the original argument.

    Only a "Yes, and..." doesn't get its own roll - it helps the original argument succeed.

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     Post Posted: Wed Dec 15, 2010 8:33 pm 
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    WaterMonkey314 wrote:
    Shusagi wrote:
    Sihoiba wrote:
    The WeatherToffs sneak a large flying force into Escotia.

    1) The WeatherToffs know the location of Escotia forces from their last action.
    2) Escotia has a VAST EMPIRE meaning there is a too much territory for them to defend all of it against intrusion.
    3) Escotia has an INVINCIBLE NAVY and DISCIPLINED ARMY but a lack of a flying force.


    Yes, and as a benefit of their alliance they are assisted by Andwoidia's EXPERIENCED FOOLAMANCER


    Yes, BUT due to the VAST EMPIRE of Escotia, the WeatherToffs only succeed in sneaking a LARGE SCOUTING FORCE into a far-flung colony of Escotia far from the home isles.

    Reasons:
    Escotia has a VAST EMPIRE; its colonies are across Erf.
    Escotia is an ISLAND NATION; its home isles are separated from its colonies.
    The Weather Toffs have FAST SCOUTS well-suited for a pointless incursion into Escotia.


    Yes, And due to the vastness of Escotia, and the turbulant weather that neccesatated Escotia's MASSIVE NAVY, the SCOUTING FORCE is reduced to 1/10 of its numbers
    Escotia has a VAST EMPPIRE
    Escotia is a tropical ISLAND NATION
    The Weather Toffs are unsuited for ROUGH WEATHER

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     Post Posted: Wed Dec 15, 2010 9:44 pm 
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    I feel sorry for Lt_Dave now; keeping track of all these counterarguments is making my head hurt. :P

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     Post Posted: Thu Dec 16, 2010 1:44 am 
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    WaterMonkey314 wrote:
    I feel sorry for Lt_Dave now; keeping track of all these counterarguments is making my head hurt. :P


    hehe.
    Though I do have to say, mine wasn't exactly a counter-argument.

    And I have always believed, that alliances are formed through actions, not just words.

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     Post Posted: Thu Dec 16, 2010 3:36 am 
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    Daemonwelsh wrote:
    The Weather Toffs are unsuited for ROUGH WEATHER


    The Weather Toffs are named after famour weathermen, so this amuses me.

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     Post Posted: Thu Dec 16, 2010 4:59 am 
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    Just waiting on BLANDCorporatio.

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     Post Posted: Thu Dec 16, 2010 6:38 am 
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    Well, mine isn't so much a counter-argument as a THREAT.
    :D

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