Forum    Members    Search    FAQ

Board index » Your Things » Your Games




Post new topic  Reply to topic  [ 184 posts ] 
 
Author Message
 Post Posted: Sat Dec 25, 2010 2:20 pm 
Has collected at least one unit Here for the 10th Anniversary
Offline
Joined: Wed Jun 23, 2010 9:40 pm
Posts: 808
-waits for BLAND's response...-

Who wins if both succeed?

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Dec 25, 2010 3:10 pm 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    Ok, so we have two players attempting to capture capitals this turn. Only one of them could succeed, as the seoncd is a "No, actually" to the first. So they might both fail, or one of them will work.

    Argumetn time is extended by 24 hours, and folks can change their already posted arguments if they wish.

    (Sorry for not removing the sacking of Arcadia from the record - my error. Sorry for changing a result after the fact - it just felt wrong to let it stand).

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Dec 25, 2010 3:24 pm 
    Has collected at least one unit Here for the 10th Anniversary
    Offline
    Joined: Wed Jun 23, 2010 9:40 pm
    Posts: 808
    Very well, then - Escotia will retract its argument and present a new one:

    The Lord Protector deploys Escotian forces as peacekeepers to stop both Risun and Andwoidian forces:
    1) Escotia has an INVINCIBLE NAVY that will intercept the Arkadian fleet ferrying Risun forces to Andwoidia.
    2) Escotia has a DISCIPLINED ARMY with ANTI-PERSONNEL MINES that will cripple Andwoidian siege.
    3) Escotia has BRILLIANT CASTERS who can provide support to the various missions (e.g. breaking veils, doubling attacks, etc.)

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Dec 25, 2010 3:47 pm 
    User avatar
    Year of the Dwagon Supporter
    Offline
    Joined: Fri May 01, 2009 5:24 am
    Posts: 3447
    WaterMonkey314 wrote:
    -waits for BLAND's response...-

    Who wins if both succeed?


    Oh, ok, but may I post my reply in roughly 12h (as in, tomorrow)? I just posted a big-boop thing over in another thread I just made (which I'd urge y'all to check out :D) and am a bit drained of time and energy right now to think of a counter argument.

    But I most definitely post one soon.

    Merry Christmas, if you celebrate(d) it, Marry/Happy Anything you do celebrate these days if indeed anything.

    _________________
    The whole point of this is lost if you keep it a secret.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sat Dec 25, 2010 6:12 pm 
    Has collected at least one unit Here for the 10th Anniversary
    Offline
    Joined: Wed Jun 23, 2010 9:40 pm
    Posts: 808
    BLANDCorporatio wrote:
    WaterMonkey314 wrote:
    -waits for BLAND's response...-

    Who wins if both succeed?


    Oh, ok, but may I post my reply in roughly 12h (as in, tomorrow)? I just posted a big-boop thing over in another thread I just made (which I'd urge y'all to check out :D) and am a bit drained of time and energy right now to think of a counter argument.

    But I most definitely post one soon.

    Merry Christmas, if you celebrate(d) it, Marry/Happy Anything you do celebrate these days if indeed anything.


    In blatant self-interest, I move that BLAND not be allowed to recover before posting an argument. :twisted:

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 12:33 am 
    User avatar
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Sun Nov 08, 2009 2:47 am
    Posts: 1126
    WLM: zilfallon@hotmail.com
    Location: Magic Kingdom
    Capital attacks? And Escotia retracted its argument. Then the Sovereign will do so too.

    WaterMonkey314 wrote:
    Very well, then - Escotia will retract its argument and present a new one:

    The Lord Protector deploys Escotian forces as peacekeepers to stop both Risun and Andwoidian forces:
    1) Escotia has an INVINCIBLE NAVY that will intercept the Arkadian fleet ferrying Risun forces to Andwoidia.
    2) Escotia has a DISCIPLINED ARMY with ANTI-PERSONNEL MINES that will cripple Andwoidian siege.
    3) Escotia has BRILLIANT CASTERS who can provide support to the various missions (e.g. breaking veils, doubling attacks, etc.)


    Yes, and Gerardion helps Escotian forces to stop the invading forces.

    1)Gerardion possesses a STRONG GROUND-FORCE.
    2)Gerardion has an UNCROAKED ARMY led by a POWERFUL CROAKAMANCER.
    3)Gerardion has a POWERFUL LOOKAMANCER.

    _________________
    JadedDragoon wrote:
    I was hoping we could debate the meaning of "agent" in the the Declaration of Non-Aggression again. It totally hasn't been argued to death already.

    You know... at this point you boops aren't beating dead horses any more. You're making glue.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 2:35 am 
    Offline
    Joined: Fri Apr 16, 2010 5:09 pm
    Posts: 750
    Location: Probably totally lost.
    Drat! Peacekeeping forces!? Two armies of peacekeepers!? Hippiemacer UN!

    (Congrats on a decent counter to both our arguments, WaterMonkey and zil)

    _________________
    "The Infantrymen of Erfworld have nothing to lose but their chains. They have Erfworld to win. Infantry of all sides: Unite!"--Kawl Mawx, Master-class Moneymancer

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 3:45 am 
    Has collected at least one unit
    Offline
    Joined: Mon Dec 06, 2010 11:40 pm
    Posts: 104
    It's a solid counter, so here's hoping that trying to counter BOTH our arguments with a single argument will weaken it a bit. But even with that, after the "yes, and" it looks like it's still a toss-up.


    And by "toss-up" I mean "My money's on Risun". We'll see what happens.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 6:43 am 
    User avatar
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Sun Nov 08, 2009 2:47 am
    Posts: 1126
    WLM: zilfallon@hotmail.com
    Location: Magic Kingdom
    Nihila wrote:
    Drat! Peacekeeping forces!? Two armies of peacekeepers!? Hippiemacer UN!

    (Congrats on a decent counter to both our arguments, WaterMonkey and zil)


    3 armies, actually. Sovereign deploys a normal army and an uncroaked army :)

    Quote:
    It's a solid counter, so here's hoping that trying to counter BOTH our arguments with a single argument will weaken it a bit.


    I think the fact that you both are trying to attack the same region will prevent it from being weakened. (Not same capital, but remember: Arkadia is a city-state within Anwoidia's borders :D )

    _________________
    JadedDragoon wrote:
    I was hoping we could debate the meaning of "agent" in the the Declaration of Non-Aggression again. It totally hasn't been argued to death already.

    You know... at this point you boops aren't beating dead horses any more. You're making glue.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 6:56 am 
    Offline
    Joined: Sat Nov 20, 2010 8:30 am
    Posts: 78
    Soooo if both arguments win? City swap? I get Andwoidia's capital, Andwoidia get the Arcade?

    _________________
    Join us in the Battle for New Erf

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 11:53 am 
    User avatar
    Year of the Dwagon Supporter
    Offline
    Joined: Fri May 01, 2009 5:24 am
    Posts: 3447
    No actually-> the combined Foolamancy expertize of Ordos and Arkadia confuses the Andwoidian army, which ends up attacking the peace-keeping forces.

    1. Both House Ordos and Arkadia have some kind of FOOLAMANCY EXPERTIZE or MASTER FOOLAMANCER.
    2. Their LEADERS are, respectively, CUNNING and MASTERFUL TACTICIAN.
    3. Because of these two sides' AMIABLE RELATIONS and POWERFUL ECONOMIES, they understand that their mutual safety must be ensured.
    (and heck, 4. Arkadia has a LARGE FLEET with which to produce decoys for the Andwoidian forces).

    Heh. I wonder how this will come into play with the other arguments floating about.

    _________________
    The whole point of this is lost if you keep it a secret.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 6:08 pm 
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Wed Mar 17, 2010 12:50 pm
    Posts: 584
    OK so changed argument:

    BLANDCorporatio wrote:
    No actually-> the combined Foolamancy expertize of Ordos and Arkadia confuses the Andwoidian army, which ends up attacking the peace-keeping forces.

    1. Both House Ordos and Arkadia have some kind of FOOLAMANCY EXPERTIZE or MASTER FOOLAMANCER.
    2. Their LEADERS are, respectively, CUNNING and MASTERFUL TACTICIAN.
    3. Because of these two sides' AMIABLE RELATIONS and POWERFUL ECONOMIES, they understand that their mutual safety must be ensured.
    (and heck, 4. Arkadia has a LARGE FLEET with which to produce decoys for the Andwoidian forces).

    Heh. I wonder how this will come into play with the other arguments floating about.


    Yes and the Risun forces are drawn into the grand melee resulting in DEVASTATING LOSSES for all sides.
    1) Risun forces consist of a FANATICAL ARMY that can't resist attacking the brazen heather forces of their enemies.
    2) All forces in the battle are either DISCIPLINED, EXPERIENCED, COMPETENT or STRONG and unlikely to be defeated without inflicting significant losses on their foes.
    3) The Peacekeeping force is using ANTI-PERSONNEL MINES which are indiscriminate weapons hurting any who come in contact with them.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Sun Dec 26, 2010 10:47 pm 
    User avatar
    This user has been published!
    Offline
    Joined: Sun Aug 23, 2009 7:53 pm
    Posts: 3248
    1st Round
    Risun attacks and captures Andwoidia's capital.
    Yes, and due too Arkadian support the attack is VERY SUCCESSFUL. Rating: Very Strong Target: 5 Roll: 4 Result: SUCCESS!
    No, actually, Andwoidia takes control of Arkadia before Risun's forces arrive Rating: Normal Target: 3 Roll: 4 Result: FAILURE.

    No, actually The Lord Protector deploys Escotian forces as peacekeepers to stop both Risun and Andwoidian forces:
    Yes, and Gerardion helps Escotian forces to stop the invading forces. Rating: Strong Target: 4 Roll: 4 Result: SUCCESS!
    No actually-> the combined Foolamancy expertize of Ordos and Arkadia confuses the Andwoidian army, which ends up attacking the peace-keeping forces.
    Yes and the Risun forces are drawn into the grand melee resulting in DEVASTATING LOSSES for all sides. Rating: Strong Target: 4 Roll: 6 Result: FAILURE.

    The Queendom of Frank continues training its fliers to UNMATCHED STATUS Rating: Very Strong Target: 5 Roll: 1 Result: SUCCESS!
    Dominaria increases the variety of its POWERFUL GOLEMS into POWERFULY SKILLED MINING GOLEMS, POWERFUL WARRIOR GOLEMS, and POWERFUL GARRISON GOLEMS. Rating: Normal Target: 3 Roll: 5 Result: FAILURE.

    2nd Round (to resolve competing arguments)
    Risun attacks and captures Andwoidia's capital.
    Yes, and due too Arkadian support the attack is VERY SUCCESSFUL. Rating: Very Strong Target: 5 Roll: 6 Result: FAILURE.

    No, actually The Lord Protector deploys Escotian forces as peacekeepers to stop both Risun and Andwoidian forces:
    Yes, and Gerardion helps Escotian forces to stop the invading forces. Rating: Strong Target: 4 Roll: 4 Result: SUCCESS!



    Shusagi
    Side: Andwoidia
    Ruler: Mr.Roboto
    Andwoidia has a LOYAL ARMY
    Andwoidia has POWERFUL SEIGE
    Andwoidia has an EXPERIENCED FOOLAMANCER
    Mr.Roboto has been predicted to have a FAVORABLE FATE
    Andwoidia is surrounded by NATURAL ALLIES
    The Weather Toffs are allied with Andwoidia
    Arcadia is actually a city state within Andwoidia
    Arkadia, Risun, Andwoidia, and the Weather Toffs form a POWERFUL COALITION
    Risun breaks alliance promptly, launching a strike force deep into Andwoidia and capturing core cities.

    BLANDCorporatio
    Side: House Ordos.
    House Ordos has a POWERFUL ECONOMY.
    House Ordos has a BAD REPUTATION WITH OTHER SIDES.
    House Ordos produces STRONG MAGIC ITEMS.
    House Ordos has a MERCENARY* ARMY.
    House Ordos has a CUNNING LEADER.
    The Ordos are a part of the Risun's trade network
    House Ordos has an ENORMOUS AMOUNT OF MONEY from selling antipersonnel mines to Escotia.
    House Ordos has POWERFUL SIEGE.
    House Ordos obtains FOOLAMANCY EXPERTISE in exchange for installing STUFFAMANCY ARTILLERY* in Arkadia.

    Sihoiba
    Weather Toffs
    Ruler: The Great Lord Fahrenheit
    The Weather Toffs have FAST SCOUTS.
    The Weather Toffs have POWERFUL FLYERS.
    The Weather Toffs have a FLYING CAPITAL.
    The Weather Toffs have an EXPERT PREDICTAMANCER.
    The Weather Toffs have an ENORMOUS TREASURY.
    The Weather Toffs have located the forces of the opposing empires.
    The Weather Toffs are allied with Andwoidia
    The WeatherToffs have sneaked a large flying force into Escotia.
    The Commonwealth of Escotia defeats the Weather Toffs' flying incursion force in battle
    Arkadia, Risun, Andwoidia, and the Weather Toffs form a POWERFUL COALITION

    WaterMonkey314
    Side: The Commonwealth of Escotia
    Ruler: The Lord Protector
    Escotia is an ISLAND NATION.
    Escotia has a VAST EMPIRE.
    Escotia has an INVINCIBLE NAVY.
    Escotia has a DISCIPLINED ARMY.
    Escotia has BRILLIANT CASTERS.
    Escotia has a BOOMING ECONOMY
    Escotia has ANTIPERSONNEL MINES
    The Commonwealth of Escotia hires Frankish flyers and casters
    The Commonwealth of Escotia defeats the Weather Toffs' flying incursion force in battle
    No, actually The Lord Protector deploys Escotian forces as peacekeepers to stop both Risun and Andwoidian forces:

    Iylzara
    Side: The Queendom of Frank
    Ruler: Queen Frank
    The Queendom of Frank is A MOUNTAIN NATION
    The Queendom of Frank is MINERAL RICH
    The Queendom of Frank has a SMALL ARMY
    The Queendom of Frank has A LOT OF FLIERS
    The Queendom of Frank has MANY SHOCKAMANCERS
    The Queendom of Frank has a LARGE SCALE MINING OPERATION
    Queendom of Frank sells fliers and shockamancers to Risun for a large MERCENARY PAYMENT.
    The Queendom of Frank earns a HIGH REPUTATION FOR MERCENARY WORK
    The Queendom of Frank accumulates a TREMENDOUS ECONOMY
    The Queendom of Frank continues training its fliers to UNMATCHED STATUS

    Nihila
    Side: Risun
    Ruler: Emperor Hai Tro Chen
    The Empire of Risun has a FANATICAL ARMY.
    The Empire of Risun controls VALUABLE PORTS.
    The Empire of Risun has an EXPERIENCED AIR FORCE.
    The Empire of Risun has a COMPETENT NAVY.
    The Empire of Risun has a SHREWD RULER.
    Risun has a TRADE NETWORK
    Risun launches a series of piratical raids on Andwoidia's coastal cities, capturing many and razing the rest.
    Queendom of Frank sells fliers and shockamancers to Risun for a large MERCENARY PAYMENT.
    Arcadia joins Risun's trade network
    Arkadia, Risun, Andwoidia, and the Weather Toffs form a POWERFUL COALITION
    Risun breaks alliance promptly, launching a strike force deep into Andwoidia and capturing core cities.

    Daemonwelsh
    Side: Dominaria
    Ruler: Urza
    Dominaria has a POWERFUL MILITIA
    Dominaria has LOYAL MINERS
    Dominaria has SKILLED MINERS
    Dominaria's capital, Urza's tower, is built DEEP UNDERGROUND
    Dominaria has NUMEROUS MINERS
    Dominaria has begun an EARTHAMANCY BATTERY
    Dominaria has a set of POWERFUL ARTIFACTS: the EARTHAMANCY BATTERY, a powerplant powered by PURE URZA, and a massive EARTHAMANCY TOWER
    Dominaria has a mass produced army of POWERFUL GOLEMS
    Gerardion supplies Dominaria with additional gems, taking some of Dominaria's SKILLED MINERS as payment.

    zilfallon
    Side: Gerardion
    Ruler: Sovereign
    Gerardion possesses a STRONG GROUND-FORCE.
    Gerardion has a POWERFUL CROAKAMANCER.
    Gerardion's capital, Castle Gerardion, is HEAVILY FORTIFIED.
    Castle Gerardion has GEM MINES.
    Gerardion has a POWERFUL LOOKAMANCER.
    Gerardion creates an UNCROAKED ARMY.
    Gerardion supplies Dominaria with additional gems, taking some of Dominaria's SKILLED MINERS as payment.

    thetobias
    Side Arkadia
    Ruler The Munchking
    The Munchking is a BRILLIANT TACTICIAN
    Arkadia has a LARGE FLEET
    The Arcade is a GRAND CITY (level 5 with a lot of income)
    Arkadia is a FLOURISHING CITY-STATE
    Arkadia has a MASTER-CLASS FOOLAMANCER
    Arcadia is actually a city state within Andwoidia
    Arcadia joins Risun's trade network
    House Ordos obtains FOOLAMANCY EXPERTISE in exchange for installing STUFFAMANCY ARTILLERY* in Arkadia.
    Arkadia, Risun, Andwoidia, and the Weather Toffs form a POWERFUL COALITION


    48 hours begins now.

    _________________
    Benemala Edupad OCC

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 3:41 am 
    User avatar
    Offline
    Joined: Fri Dec 10, 2010 1:59 pm
    Posts: 26
    The Queendom of Frank launches a series of devastating raids against Risun's inner territories

    1. The Queendom of Frank has UNMATCHED FLIERS
    2. The Queendom of Frank has MANY SHOCKAMANCERS
    3. The armies of Risun are deep in Andwoidia capturing core cities.

    _________________
    "Your actions affect so many others than yourself. You will come to realise how little choice you have. You will do what you must, become what you must, or others will pay for your cowardice."

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 11:50 am 
    Offline
    Joined: Fri Apr 16, 2010 5:09 pm
    Posts: 750
    Location: Probably totally lost.
    No, actually, Risun's garrison troops easily defeat the Frankish invasion, routing Frank's forces.
    1) Due to Risun's work with Frankish forces in attacking Andwoidia, Risun knows Frankish tactics.
    2) Because Frank is a MOUNTAIN NATION, their attempts at attacking Risun's VALUABLE PORTS (flat land, coastal) are ill-planned.
    3) Risun's TRADE NETWORK enables them to buy defensive STRONG MAGIC ITEMS from House Ordos.

    _________________
    "The Infantrymen of Erfworld have nothing to lose but their chains. They have Erfworld to win. Infantry of all sides: Unite!"--Kawl Mawx, Master-class Moneymancer

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 3:41 pm 
    Has collected at least one unit
    Offline
    Joined: Mon Dec 06, 2010 11:40 pm
    Posts: 104
    Andwoidia launches a second, much more powerful assault against Arcadia, this time succeeding in taking control of Arcadia.
    Reasons:
    1) Peacekeeping forces were successful in defending Andwoidia from invasion, allowing it to commit more troops to the attack
    2) Andwoidia was successful in avoiding Arcadia and Ordos' foolamancy, and now uses its own EXPERIENCED FOOLAMANCER to avoid the notice of Arcadia or the peacekeepers
    3) Andwoidia's POWERFUL SEIGE is aided by the POWERFUL FLIERS of their closest ally, the Weather Toffs

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 7:41 pm 
    Offline
    Joined: Sat Nov 20, 2010 8:30 am
    Posts: 78
    Shusagi wrote:
    Andwoidia launches a second, much more powerful assault against Arcadia, this time succeeding in taking control of Arcadia.
    Reasons:
    1) Peacekeeping forces were successful in defending Andwoidia from invasion, allowing it to commit more troops to the attack
    2) Andwoidia was successful in avoiding Arcadia and Ordos' foolamancy, and now uses its own EXPERIENCED FOOLAMANCER to avoid the notice of Arcadia or the peacekeepers
    3) Andwoidia's POWERFUL SEIGE is aided by the POWERFUL FLIERS of their closest ally, the Weather Toffs


    No, actually Andwoidia's forces fail at capturing Arkadia and end up being decimated, leaving Andwoidia's capital open for a devastating counterattack.
    Reasons:
    0) He misspelled the nation name, so obviously he wants to take another target. (j/k)
    1) Peacekeeping forces work in concord with Arkadian defenses to mount an INSURPASSABLE DEFENSE
    2) Arkadia's MASTER-CLASS FOOLAMANCER and Ordos FOOLAMANCY EXPERTISE trumps Andwoidia's EXPERIENCED FOOLAMANCER therefore seeing through the veils created by said foolamancer. (masterclass + multiple adept class > experienced)
    3) Arkadia utilizes it's STUFFAMANCY BATTERY (firing key lime pie) to destroy any surviving infantry, siege or fliers reaching the city.

    If this argument succeeds I invite you to enjoy your imminent destruction at the hands of The Munchking and Allies.

    _________________
    Join us in the Battle for New Erf

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 9:48 pm 
    Offline
    Joined: Sat Oct 10, 2009 1:01 am
    Posts: 282
    Dominaria has an empire which rivals that of the histories of old, an empire which extends from all corners of the world to form a INDESCRIBABLE EMPIRE

    1)Dominaria is DEEP UNDERGROUND
    2)Dominaria has many SKILLED MINERS, and mass produces POWERFUL GOLEMS
    3) Dominaria has yet to have been revealed in terms of its size, something which no other has sought to look for

    Cue evil laughter :twisted:

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 11:41 pm 
    Offline
    Joined: Sat Nov 20, 2010 8:30 am
    Posts: 78
    Daemonwelsh wrote:
    Dominaria has an empire which rivals that of the histories of old, an empire which extends from all corners of the world to form a INDESCRIBABLE EMPIRE

    1)Dominaria is DEEP UNDERGROUND
    2)Dominaria has many SKILLED MINERS, and mass produces POWERFUL GOLEMS
    3) Dominaria has yet to have been revealed in terms of its size, something which no other has sought to look for

    Cue evil laughter :twisted:


    Hehe, nice job sneaking that up on us mate :P

    _________________
    Join us in the Battle for New Erf

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Mon Dec 27, 2010 11:43 pm 
    Offline
    Joined: Sat Oct 10, 2009 1:01 am
    Posts: 282
    thetobias wrote:
    Daemonwelsh wrote:
    Dominaria has an empire which rivals that of the histories of old, an empire which extends from all corners of the world to form a INDESCRIBABLE EMPIRE

    1)Dominaria is DEEP UNDERGROUND
    2)Dominaria has many SKILLED MINERS, and mass produces POWERFUL GOLEMS
    3) Dominaria has yet to have been revealed in terms of its size, something which no other has sought to look for

    Cue evil laughter :twisted:


    Hehe, nice job sneaking that up on us mate :P


    its been a while in coming....
    I had to revise it three times... now it SHOULD be a strong argument.... you can never really tell...

  • Tip this post

    Make Anonymous
  • Top 
       
    Display posts from previous:  Sort by  
     
    Post new topic  Reply to topic  [ 184 posts ] 

    Board index » Your Things » Your Games


    Who is online

    Users browsing this forum: No registered users and 4 guests

     
     

     
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot post attachments in this forum

    Search for:
    Jump to: