Forum    Members    Search    FAQ

Board index » Erfworld Things » Reactions




Post new topic  Reply to topic  [ 124 posts ] 
 
Author Message
 Post Posted: Tue Jun 10, 2014 12:14 am 
Here for the 10th Anniversary Has collected at least one unit
Offline
Joined: Mon Aug 31, 2009 9:00 pm
Posts: 408
He lived through more turns than anyone, and yet is younger than many. Parson has lived through strange eons indeed.

_________________
T'was a splendidly speedy defection.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 12:17 am 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    It's related, because it's talking about experience. But the original post and your post Mana were talking about literal AGE, not relative experience. So Nueamin was making a related point, but I think he misunderstood and didn't realize you guys were talking age. We have no way to really judge how many battles Parson has gamed versus how many Jillian has for example. That being said though, honestly I imagine Parson is both younger AND less experienced, especially when one considers that only a tiny fraction of his gaming history involves the specific game Erfworld resembles. His power is not in the depth of his experience, it's in his style of thinking and the breadth of his experience.

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 12:59 am 
    Print Book 2 & Draw Book 3 Supporter
    Offline
    Joined: Wed Dec 05, 2012 4:59 am
    Posts: 2
    Really excited for this arc! Keep up the good work Rob! Just had to come on and say that :D

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 8:17 am 
    Pin-up Calendar and New Art Team Supporter Erfworld Bicycle® Playing Cards supporter Has collected at least one unit
    Offline
    Joined: Tue Mar 11, 2014 8:04 am
    Posts: 56
    Godzfirefly wrote:
    khamul wrote:
    Heh, if they're just sitting around guarding the walls of a city anyway, why not try it?
    Maybe there's another unconventional strategy there.

    I think the reason most of us have suggested about why not to try it is that training something that is already your specialty will make you better at what you're most likely to do faster. Infantry are most likely to guard walls or fight in a field. Improving their sword-work quickly would be better for that than improving your archery slowly, especially when you can pretty easily just pop archers.


    Yep, conventional strategies are conventional because they're obviously a good idea. It's hard to argue against making your stabbers better at stabbing.
    That's the point of an unconventional strategy - to make that hard argument against conventional wisdom.

    Yes it might cost more and take longer to train stabbers to get the archery special than it would to just pop archers: but what you have at the end is not archers. It's units which are both stabbers and archers. So they can volley, and then set spears to receive a charge: and suddenly the rock-paper-scissors of spears vs archery vs mounted just played out very differently.

    Or how about training the archery special onto your cavalry? Horse archers, historically, have not been a waste of time.

    Of course, all these tactics are situational, whereas it's very hard to find a situation where stabbers that are really good at stabbing are not useful. But that's the hallmark of the unconventional general, isn't it? To create the one situation where your opponent's general advantages are nullified, and your situational advantages are most effective.

    And that's why a conflict between two unconventional thinkers can be so interesting - it's not just about countering the obvious moves. As the situation starts to emerge, it's about who manages to hide the situational advantages they're relying on the longest. Who can convince the other that the move they've just revealed is the actual move, not just the blind for the real one. Parson vs Charlie GAME ON.

    ....

    Alternatively, what if you had a small group of level 1 stabbers spend all their time trying to cast from scrolls? If that gave you a chance of training them into a caster - and specifically into the discipline of the scroll - that really would be transformative.


    Godzfirefly wrote:
    As for why Warlords don't do so...maybe they do, but maybe they have a similar issue. Maybe they're better off training specials they already have or leadership or sword-work. Maybe one more arrow in a battle, even from a Warlord's skills, isn't that important to most sides.


    Artemis reckoned she could off Sylvia with a single crit. One more arrow in a battle is pointless - but when it becomes the ability to take out high level leadership at range, it seems a bit more important to me. Just ask Harald Godwinson

    But I agree, in general. Specific combination of specials seem like they could be quite powerful (flying + archery) and might be worth going for, but I completely agree that it's mostly going to be a question of taste, and that mostly it's probably not worth the effort.


    Godzfirefly wrote:
    (I actually really like the idea that a side's natural signamancy affects the specials that pop on their warlords.)

    I like this theory too.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 8:39 am 
    User avatar
    E is for Erfworld Supporter Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Pin-up Calendar and New Art Team Supporter Erfworld Bicycle® Playing Cards supporter Has collected at least one unit
    Offline
    Joined: Sat Mar 17, 2012 6:24 pm
    Posts: 128
    Location: Recife, Brazil
    Prodigial_Knight wrote:
    (Parson is Cthulhu)


    That was brilliant.

    Actually, I used to scratch my head about how everyone who learned about the very concept of Parson wouldn't go insane with the Cosmic Horror of the thing, or at least freak out somewhat. Is the existence of multiple alternate worlds common knowledge in Erfworld? Wanda mentioning "anywhere in all existence" to Stanley and he being perfectly ok with that. Maggie arguing "he is not from reality" to the Thinkamancers, same thing. Well, Stanley has always been a little slow of mind… and Book 2 taught us Maggie, Wanda, Jack and the Thinkamancers always knew Parson was not the first Cthulhu in history. Sizemore didn't go insane, but that's probably him being spineless as usual. Charlie, on the other hand, is properly freaked out.

    I also wonder what's keeping Parson from going insane from his own Cosmic Horror situation. Of course Stanley's requirements guaranteed Erfworld would feel perfect to him, which helps a lot, and he also keeps himself very busy. But in the middle of the night, laying in his bed, wouldn't he wonder… "if Erfworld is a byproduct of Stupidworld derived from boardgame mechanics… what if Stupidworld is itself a byproduct of somewhere else, derived from lifesim mechanics??" Or something like that. We never see him reflect much on these things. He's probably avoiding these thoughts unconsciously, which will make his sanity breakdown all much worse when Charlie reveals him all the truth.

    Anyway, as an adept of the Fourth Wall Theory, this is what I believe: the summoning spell actually created Stupidworld on the spot, as the perfect story with the perfect protagonist given the specific requirements, summoned him to the main story, and destroyed Stupidworld afterwards. Can't get more Cosmic Horror than that.

    _________________
    Tanaar wrote:
    “I designate Hamster! /croak”

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 9:14 am 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    Just a point of clarification, only 4 living individuals knew about Judy: Wanda, Jack, Marie, Jillian. Plus Parson now that the Decryption loophole was discovered. Maggie and the Great Minds were not aware the spell had been cast before when they initiated their plan for Parson.

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 9:16 am 
    This user is a Tool! Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Fri Feb 15, 2013 4:07 am
    Posts: 675
    0beron wrote:
    Just a point of clarification, only 4 living individuals knew about Judy: Wanda, Jack, Marie, Jillian. Plus Parson now that the Decryption loophole was discovered. Maggie and the Great Minds were not aware the spell had been cast before when they initiated their plan for Parson.


    And Charlie.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 9:22 am 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    Oh yeah of coruse haha. This is what I get for posting stuff before I've had my morning tea lol.

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 9:30 am 
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Sun Nov 28, 2010 6:35 pm
    Posts: 651
    Lamech wrote:
    I tend to think that the seafarer special is not something they get to chose. The side wouldn't pop a landlubber of a warlord. That's a joke to them. I think its like the flying special one of Jills warlords had. Its just that Forecastle instead got a crit fail, instead of a crit success on his abilities.

    I don't think Forecastle was a crit fail - I think it was just that he was popped in their only landlocked city.
    Quote:
    Duke Forecastle then rode back to the city that bore his name, the city he had popped in, to patrol the mountains and keep the side safe on its only approach by land.


    It seems a pretty fair bet that whether popping a seafarer warlord is something that can be designated with the cost of a few more turns, or randomly happens but Seaworld has some kind of trait that predisposes for it, popping a warlord at a coastal city as opposed to a landlocked city would factor in. I'd guess as well that Seaworld never designates the city of Forecastle for popping warlords these days.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 9:36 am 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    The thing I find the most interesting is the total absence of a caster thus far. They always seem to play a major role in the strategy or at least style of the side, so given the Queen's unusual attendance at the War Council, you'd have thought any caster they have would be there too. Or that Forecastle would have mentioned one generally speaking even if they weren't present. This leads me to suspect that either they lack one, or that its of a discipline they shun/think to be useless. Maybe some discipline that can't do much at sea, like a Florist, Dirtamancer, or Croakamancer.

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 10:12 am 
    User avatar
    Print Book 2 & Draw Book 3 Supporter This user has been published! This user posted the comment of the month Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Wed Mar 20, 2013 5:36 am
    Posts: 3632
    Might have a Signamancer for cartography.

    _________________
    I'm writing a fan fiction. It's called Murder in the Magic Kingdom. Check it out, if you'd like. Completed May 5th, 2015

    I'm writing a sequel! It's called Finding Sanctuary. Please do give it a look. Last updated December 1st, 2016.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 10:56 am 
    User avatar
    This user has been published! This user is a Tool! Armored Dwagon Monthly Winner Pin-up Calendar and New Art Team Supporter IRC Quote of the Moment This user got funny with a rodent Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Mon Aug 03, 2009 12:14 am
    Posts: 49
    Vreejack wrote:
    sdub wrote:
    I wonder if the side was able to hire a caster that could shed some light on what happened to the first two fleets? Sort of like a reverse predictamancer.

    I don't know if that's within the purview of discipline, but it would be powerful.


    "You will have lost two fleets by now. I so predict it!" No, actually that does not seem to help.


    I meant a caster that could look back into the past to see what had happened to the ships. "All your ships were sank when a huge tidal wave washed over them."

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 11:19 am 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    sdub wrote:
    I meant a caster that could look back into the past to see what had happened to the ships. "All your ships were sank when a huge tidal wave washed over them."
    It's funny how simple of a skill that sounds like, yet none of the magic we're aware of seems capable of that. Kind of appropriate considering Erfworld's general theme of forgetting the past and ignoring the potential for learning. However, if it's possible at all, I think it'd take a Look/Think/Turn, to See past Turns.
    Lipkin wrote:
    Might have a Signamancer for cartography.
    I think Signamancy is a very very good match for them, between Cartography and also perhaps whatever Contracts may be involved in colony-government. I suppose that's certainly a caster who might not be present at the War Council, so good point.
    Lookamancer would be ideal for them too, but that would have certainly been mentioned. Turn and Doll would also make sense (the former for Move and ship-building, the latter for her majesty's extravagent outfits).

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 12:04 pm 
    User avatar
    This user has been published! This user is a Tool! Armored Dwagon Monthly Winner Pin-up Calendar and New Art Team Supporter IRC Quote of the Moment This user got funny with a rodent Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Mon Aug 03, 2009 12:14 am
    Posts: 49
    0beron wrote:
    sdub wrote:
    I meant a caster that could look back into the past to see what had happened to the ships. "All your ships were sank when a huge tidal wave washed over them."
    It's funny how simple of a skill that sounds like, yet none of the magic we're aware of seems capable of that. Kind of appropriate considering Erfworld's general theme of forgetting the past and ignoring the potential for learning. However, if it's possible at all, I think it'd take a Look/Think/Turn, to See past Turns.


    It might even be TOO powerful. Imagine being able to see events that happened in the last several turns to your nearest neighbors. Did they just have a huge battle that weakened their standing army? Time to extort/expand.

    A related thought I just had was what if a kingdom asked their predictamancer to predict when a given side is at their weakest before attacking? I wonder if that would work.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 2:17 pm 
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Thu Feb 27, 2014 11:51 pm
    Posts: 672
    sdub wrote:
    A related thought I just had was what if a kingdom asked their predictamancer to predict when a given side is at their weakest before attacking? I wonder if that would work.


    Probably, as long as the other side didn't have a Fate that required it stay alive...Then, you might very well put yourself at risk just by preparing to attack them.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 2:19 pm 
    User avatar
    Print Book 2 & Draw Book 3 Supporter This user is a Tool! Pin-up Calendar and New Art Team Supporter Here for the 10th Anniversary
    Offline
    Joined: Wed Jan 05, 2011 10:36 pm
    Posts: 1909
    sdub wrote:
    0beron wrote:
    sdub wrote:
    I meant a caster that could look back into the past to see what had happened to the ships. "All your ships were sank when a huge tidal wave washed over them."
    It's funny how simple of a skill that sounds like, yet none of the magic we're aware of seems capable of that. Kind of appropriate considering Erfworld's general theme of forgetting the past and ignoring the potential for learning. However, if it's possible at all, I think it'd take a Look/Think/Turn, to See past Turns.


    It might even be TOO powerful. Imagine being able to see events that happened in the last several turns to your nearest neighbors. Did they just have a huge battle that weakened their standing army? Time to extort/expand.


    Not more powerful than seeing what is happening to them right now. The existence of a power does not mean it is unbounded.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 2:24 pm 
    User avatar
    This user is a Tool! This user was a Tool before it was cool Pin-up Calendar and New Art Team Supporter Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Mon Aug 17, 2009 2:54 pm
    Posts: 1734
    Website: http://www.tendonitisexpert.com
    0beron wrote:
    The thing I find the most interesting is the total absence of a caster thus far.


    This was just part 1. It's not like we've seen much of anything 'so far'.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 2:33 pm 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    OneHugeTuck wrote:
    0beron wrote:
    The thing I find the most interesting is the total absence of a caster thus far.
    This was just part 1. It's not like we've seen much of anything 'so far'.
    Very true, I realize that. I just figure if it was any caster who is part of their military strategy like Wanda and Ace have been to their respective sides, the caster should have been at that meeting.

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 2:51 pm 
    Here for the 10th Anniversary Has collected at least one unit
    Offline
    Joined: Thu Feb 27, 2014 11:51 pm
    Posts: 672
    You should also keep in mind that A LOT of sides don't include their casters in their decision making processes. It's stupid of them, by general forum consensus. But, they still don't unless the caster gets pushy and has something to prove.

  • Tip this post

    Make Anonymous
  • Top 
       
     Post Posted: Tue Jun 10, 2014 2:53 pm 
    User avatar
    Battle Crest Pins Supporter Print Book 2 & Draw Book 3 Supporter This user is a Tool! Year of the Dwagon Supporter This user was a Tool before it was cool Shiny Red Star Pin-up Calendar and New Art Team Supporter This user posted the comment of the month This user is a part of Erfworld canon! Here for the 10th Anniversary Has collected at least one unit Erfworld Bicycle® Playing Cards supporter
    Offline
    Joined: Tue Aug 02, 2011 9:52 pm
    Posts: 4412
    Location: Morlock Wells
    Yeah, that's why I specified Ace and Wanda. They're central to their side's respective strategies, so they were given a seat at the table so to speak (albiet in Ace's case the seat was one of enforced silence). So I think this means that if Seaworld has a Caster, it's a passive one that isn't central to their strategy.

    _________________
    "I'm afraid I don't understand. And also afraid that I do."
    GJC wrote:
    Two guys with basically the same name in a discussion about a character getting cloned.
    There's gotta be a good joke in here somewhere.

  • Tip this post

    Make Anonymous
  • Top 
       
    Display posts from previous:  Sort by  
     
    Post new topic  Reply to topic  [ 124 posts ] 

    Board index » Erfworld Things » Reactions


    Who is online

    Users browsing this forum: Althernai, Arkaim, Baidu [Spider], Bing [Bot], Commoble, HalfTangible, jkosta, Lilwik, mafeigin, Mergy, salmonstudies, TimelessChronicler, Trubacca, vreejack, Ytilanigir0, Zippy the Squirrel and 7 guests

     
     

     
    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot post attachments in this forum

    Search for:
    Jump to: