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 Post Posted: Sat Jun 07, 2014 5:08 pm 
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badninja wrote:
I got a feeling of the old British empire here. I just have a gut feeling that this side will shrink, fast. As for putting Forecastle on the ship it is obvious, he does not have the special ability and the last two ships that have popped have been lost after he attended their launch would be seen as very bad luck. His side is going to try to kill him.

As for why they are disappearing I got a feeling it is going to be Charlie trying to prevent anyone from finding out about how big the World actually is. Charlie is the only person who could be involved in this senerio. Charlie once again is proving to be the kid who likes to lord over everyone with all his might and why he hates Players so much.

Charlie likes to keep tight control over information, but I don't think that secret is valuable enough to justify this conflict, nor that Seaworld is strong enough to accomplish that just yet.

It is possible that Charlie doesn't want one side acquiring too much power, but sinking a major fleet without allowing them to report would require more than just a group of archons. if he's going to pull out one of his superweapons, I would expect it to be a side ending capital strike, not on their fleet.

I think it's more likely that Anchorbar has figured out a cool trick they can do with one of their casters.

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     Post Posted: Sat Jun 07, 2014 5:22 pm 
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    Not sure there can be any worse signamancy for a ship than the "Unsinkable II".

    So let me see if I've understood this. Seaworld consists of 5 coastal cities plus Forecastle. But then 29 colonial cities are mentioned. So presumably these colonies are spun-off sides that are vassals to Seaworld. Have I got that right?

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     Post Posted: Sat Jun 07, 2014 5:26 pm 
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    HMS Superbia? The ship was literally named "Pride"? (With a side of arrogance, no less: The word doesn't quite map onto English perfectly.) Followed by one called "Hubris"?

    Is it too late to transfer to the HMS Luxuria?

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     Post Posted: Sat Jun 07, 2014 5:30 pm 
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    arbo wrote:
    Free Radical wrote:
    I wonder if that's how Anchorbar managed to sink Seaworld's fleet so completely?


    Aawww man, I want a Cosmic Horror story in Erfworld :(

    What are the odds for a feral Kraken?



    Even scarier thought, what if it's a tamed Kraken?

    Another thing I've been tossing around in my mind, what if a naval power figured out a way to make submarines?

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     Post Posted: Sat Jun 07, 2014 5:31 pm 
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    I couldn't get past the first paragraph before I had to come over and post:

    Holy boop, 540 units on one ship?!

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     Post Posted: Sat Jun 07, 2014 5:36 pm 
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    An Erfworld story at sea!
    I can't describe how happy that makes me.

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     Post Posted: Sat Jun 07, 2014 5:58 pm 
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    Taikei no Yuurei wrote:
    Holy boop, 540 units on one ship?!


    Realistic or even small crew for a ship of that size on Earth.

    The text is ambiguous though: are they the crew, or are most of them troops/marines simply being transported? Depends how much of the operation of the ship is automated (Jillian was able to pilot a paddle steamer by will alone, back in Inner Peace 44, but a paddle steamer is not a ship of the line by a very long way). Does it require gun crews and so on? Is each gun a separate siege unit or is the ship as a whole simply equipped with them? etc. (Actually, while the style implies it would, does it even have guns?)


    Last edited by Jinren on Sat Jun 07, 2014 6:02 pm, edited 1 time in total.
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     Post Posted: Sat Jun 07, 2014 6:00 pm 
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    So Forecastle (the place) is a fortress? Which is not a city?

    So that would be a new terrain type then.

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     Post Posted: Sat Jun 07, 2014 6:40 pm 
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    My first thought was "Archons" but presumably they need to land at the end of their move. I don't think Charlie was in "Lord Crush" so he needn't be in this story either. Still, maybe Archons and other flying units with a caster who can make an iceberg base for them to end their move on? An iceberg would fit into the hubris/unsinkable/Titanic theme. Could also act as a parallel to real world aircraft carriers displacing battleships.

    I wonder if ships have cannons ("Natural shockamancy") or are stuck with boarding, archers and casters?

    Carneymancy/Weirdomancy taking away a ship's ability to float seems like it'd be OP, like if they could just take away a units ability to breath. I think some rules maybe too big or fundamental even for a master to change. Charlie could end GK's turn but he couldn't kill them or stop them defending themselves.

    Jillian was in Lord Crush, Charlie in Digdoug. Is there anyone or anything important who deserves a prequel story? Maybe one of the Breakaway colonies will become a side we know, like Jetstone or Transilvito or Gobwin Knob?

    And yes, obvious British Empire parody. Though it also reminds me of Athens, suddenly losing a large portion of the fleet it relies upon and getting desperate. Britain lost a lot of battles in its day but never had a whole fleet wiped out and even the loss of a squadron was pretty rare.

    And no, they're not trying to get him killed, Seaworld is just desperate for any warlord to lead their troops so they're sticking Forecastle on a boat. Better to have a warlord unsuited for sea battle than no warlord at all.

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     Post Posted: Sat Jun 07, 2014 6:44 pm 
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    Echoing what others have said : it's a smart move to send in a non-specialist to understand a out-of-domain problem.

    If admirals are failing - it can be because their naval tactics are outdated or outmatched. They need a protagonist who can approach this problem with a different mind.

    Naval battles are like titanic tussles between Miltonic archangels rather than the manoeuvres and stratagems of land clashes: which make possible ambuscades and flankings. The flat sea hexes will prevent deception and treachery. If there is a new technique being introduced in the sea battles, something like submarines or Archons, then who better to crush them than a land warrior ? Lord Forecastle seems to be only one in his side to fit the requirements.

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     Post Posted: Sat Jun 07, 2014 6:56 pm 
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    RonInDune wrote:
    Echoing what others have said : it's a smart move to send in a non-specialist to understand a out-of-domain problem.

    If admirals are failing - it can be because their naval tactics are outdated or outmatched. They need a protagonist who can approach this problem with a different mind.

    Naval battles are like titanic tussles between Miltonic archangels rather than the manoeuvres and stratagems of land clashes: which make possible ambuscades and flankings. The flat sea hexes will prevent deception and treachery. If there is a new technique being introduced in the sea battles, something like submarines or Archons, then who better to crush them than a land warrior ? Lord Forecastle seems to be only one in his side to fit the requirements.


    This will be the moral of the story I'm sure but I doubt it's why they're doing it.

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     Post Posted: Sat Jun 07, 2014 7:18 pm 
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    The Pink Warlord wrote:
    This will be the moral of the story I'm sure but I doubt it's why they're doing it.


    Rulers can be smart sometimes. I just hope forecastle doesn't come back after his adventures to find his side croaked. Like Jillian or DigDoug.

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     Post Posted: Sat Jun 07, 2014 8:25 pm 
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    Taikei no Yuurei wrote:
    I couldn't get past the first paragraph before I had to come over and post:

    Holy boop, 540 units on one ship?!

    Well, it indicated that 40 units were sailors actually involved in ship operation, and the rest were just being transported.

    That aside, it is more the fact that that is likely to be a fairly significant chunk of a side's army than anything else. I mean you're likely looking at the full production output of a side for 20ish turns, depending on the exact distribution of units and size of the side.

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     Post Posted: Sat Jun 07, 2014 8:31 pm 
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    The Pink Warlord wrote:
    My first thought was "Archons" but presumably they need to land at the end of their move. I don't think Charlie was in "Lord Crush" so he needn't be in this story either. Still, maybe Archons and other flying units with a caster who can make an iceberg base for them to end their move on? An iceberg would fit into the hubris/unsinkable/Titanic theme. Could also act as a parallel to real world aircraft carriers displacing battleships.

    Maybe, maybe not. We know that Gwiffons can end turn in the sky (Episode 035 first paragraph) so it's possible Archons can do so as well. Though on the other hand, it would be strange to see an Archon sleeping in mid-air.

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     Post Posted: Sat Jun 07, 2014 8:40 pm 
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    warriortribble wrote:
    The Pink Warlord wrote:
    My first thought was "Archons" but presumably they need to land at the end of their move. I don't think Charlie was in "Lord Crush" so he needn't be in this story either. Still, maybe Archons and other flying units with a caster who can make an iceberg base for them to end their move on? An iceberg would fit into the hubris/unsinkable/Titanic theme. Could also act as a parallel to real world aircraft carriers displacing battleships.

    Maybe, maybe not. We know that Gwiffons can end turn in the sky (Episode 035 first paragraph) so it's possible Archons can do so as well. Though on the other hand, it would be strange to see an Archon sleeping in mid-air.


    We've seen Archons and Vampires ending their turn over a lake, on air.

    I'm more interested on the Pirates thing. Barbarian ships with a barbarian crew?

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     Post Posted: Sat Jun 07, 2014 10:07 pm 
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    The Pink Warlord wrote:
    And yes, obvious British Empire parody. Though it also reminds me of Athens, suddenly losing a large portion of the fleet it relies upon and getting desperate. Britain lost a lot of battles in its day but never had a whole fleet wiped out and even the loss of a squadron was pretty rare..

    Well, we had a bad one at http://en.wikipedia.org/wiki/Scilly_nav ... er_of_1707 though it wasn't unrecorded. Methods of determining Longitude came of it as well as few legends. The admiral in charge of the fleet was called Cloudsley Shovell.

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     Post Posted: Sun Jun 08, 2014 12:46 am 
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    It's interesting to see another side with special warlords. I do wonder what cost is involved. Do the warlords cost more upkeep? Take longer to pop? Something else? All of the above?

    My current guesses at possible casters that could have been involved in the loss of the fleet: Carnymancer, Weirdomancer, Dirtamancer (there's a hole in the bottom of the sea), Turnamancy (either Turn Over, aka capsize, or turn them to another side) Changemancer, Foolamancer, Luckamancer. Those are just my guesses at possible direct causes of the losses, it could easily be something like a Shockamancer or group of high-damage casters wiping them all out really fast, or a predictamancer or lookamancer guiding the enemy fleet. This doesn't even cover link-ups, where it seems like nearly anything goes. (Edit: Handy caster list here for anyone who wants to see if I missed one. B1P38a )

    If it even is casters, and not something else. I notice a lot of the interesting stuff seems to revolve around casters, though. But it could be something else. Forecastle could get out there only to find out that the Anchormen think Seaworld is making THEIR fleets vanish.

    Edit2: Also... 90 turns for a 3-mast ship? 30 turns per mast? And damn that's 30 turns more than an heir. :) Do heirs have 2 masts? ;)

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    Last edited by Beeskee on Sun Jun 08, 2014 1:00 am, edited 3 times in total.
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     Post Posted: Sun Jun 08, 2014 12:53 am 
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    The Pink Warlord wrote:
    Jillian was in Lord Crush, Charlie in Digdoug. Is there anyone or anything important who deserves a prequel story? Maybe one of the Breakaway colonies will become a side we know, like Jetstone or Transilvito or Gobwin Knob?

    Molly or Maggie would be neat.

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     Post Posted: Sun Jun 08, 2014 1:04 am 
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    Beeskee wrote:
    It's interesting to see another side with special warlords. I do wonder what cost is involved. Do the warlords cost more upkeep? Take longer to pop? Something else? All of the above?

    Maybe it subtracts points off of other slots. This doesn't say anything explicitly, but it might imply so: "Bart was quiet, but his eyes were attentive and quick and his build was promisingly powerful. He seemed as solid as any Level 1 with no specials."

    Beeskee wrote:
    If it even is casters, and not something else. I notice a lot of the interesting stuff seems to revolve around casters, though. But it could be something else. Forecastle could get out there only to find out that the Anchormen think Seaworld is making THEIR fleets vanish.

    Casters are the only thing known that could sink such a massive fleet too quickly for them to report. It would be interesting to see something new though.

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     Post Posted: Sun Jun 08, 2014 4:55 am 
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    Beeskee wrote:
    Do heirs have 2 masts? ;)


    We dont know, we havent seen an heir with their pants off yet....








    /flee

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