Oh, I give Jack loads of credit for intelligence and lateral thinking, just not for strategy!! I think Jack was always a lateral thinker, but being given a name for it allowed him to better understand the ways in which he thinks. I assume that the reasons the mechanic was not made clear earlier was so that we learn as Jack realises, its cuts down us pointing at a clever character and saying 'idiot' (which we may have done) until he is, and get to revel in his wit for the bits before. Plus, drama.
p.s. Oberon, that is a damn-good use of square brackets explaining what I meant but didn't say, thanks!
Absolutely. The creativity necessary to generate convincing veils requires a deep understanding of the human mind and its processes. In other words, you must be able to think like your victim in order to fool your victim.
Anyone that has played a mentalist in Role-playing Games has to learn the same capacity, or play something else. Quite often, it takes a natural skill to achieve a believalbe result, especially when your victim already knows how capable you are, as was the case in fooling Jillian at the chokepoint.
Here you can find all comic pages written as text for convenient quoting.http://www.erfworld.com/wiki/index.php/Erfworld_Mechanics
The starting page for accessing all known Erfworld "rules".