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 Post subject: linking
 Post Posted: Fri Oct 02, 2009 3:18 pm 
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so, random thought about linking. in the book series "The Wheel of Time" the casters could link as well. a set limit of female casters could form a circle/link but to expand it further they had to add male casters to the group.

i wonder if a 4+ link could be made by adding more thinkamancers to the link, making it more stable or something.
example: the maggie/jack/misty link would add another thinkamancer or two, plus a signamancer (to read units stats) or mathamancer(gives probabilities)

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     Post subject: Re: linking
     Post Posted: Fri Oct 02, 2009 3:39 pm 
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    I'd wondered about that.

    Surely the presence of multiple thinkamancers, even if only in supporting roles, could at least make a caster troika safer or stabler.

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     Post subject: Re: linking
     Post Posted: Fri Oct 02, 2009 7:27 pm 
    E is for Erfworld Supporter Here for the 10th Anniversary Has collected at least one unit
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    We had a thread previously about it.

    Some of my diagrams were:

    Omni-mancer
    (Link of 3 Thinkamancers forms a core for a larger link)

    Code:
    .     A - B - C
    .    /         \
    .   L           D
    .  /      T      \
    . K      / \      E
    .  \    T - T    /
    .   J           F
    .    \         /
    .     I - H - G


    Chain with lots of Thinkamancers
    (Half have to be thinkamancers, but you can have as many others as you want)

    Code:
           A - T - B
          /         \
         T           T
        /             \
       H               C
       |               |
       T               T
       |               |
       G               D
        \             /
         T           T
          \         /
           F - T - E



    This runs all connections through the X unit. Assuming it doesn't kill the unit, then it could be the Ruler.

    Code:

        A   B   C
         \  |  /
          T T T
           \|/
    H - T - X - T - D
           /|\
          T T T
         /  |  \
        G   F   E

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     Post subject: Re: linking
     Post Posted: Sat Oct 03, 2009 1:33 pm 
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    raphfrk wrote:
    We had a thread previously about it.


    my bad, i searched for it, but i guess i put the wrong keywords or something

    i wonder what a linkup of all available caster types could do?

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     Post subject: Re: linking
     Post Posted: Sat Oct 03, 2009 5:39 pm 
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    blow your mind

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     Post subject: Re: linking
     Post Posted: Sat Oct 03, 2009 6:03 pm 
    E is for Erfworld Supporter Here for the 10th Anniversary Has collected at least one unit
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    yay wrote:
    i wonder what a linkup of all available caster types could do?


    Dunno.

    It is unclear if it is even possible. The linear proposal was something like

    A - T - B - T - C

    The question is if the 2 thinkamancers will be able to cooperate. Also, it means that A and C aren't directly connected to each other, the link has to pass through T-B-T.

    If each mind has to be linked with each other mind, then the difficulty increases very fast as you add more casters.

    With 2 casters you just need 1 link

    A - T

    With 3 casters it is harder, you need 3 links to connect all minds

    Code:
    .  T
    . / \
    .A---B


    The thinkamancer connects to both A and B, but also has to establish the A to B direct link.

    With 4 casters, you need 6 links

    Code:
    T---A
    |\ /|
    | X |
    |/ \|
    B---C


    The Thinkamancer connects to each of the 3 directly and then also needs to establish the A <-> B , A <-> C and B <-> C links.

    This would require N*(N-1)/2 links, if N was the number of casters.

    N=2: 1 link
    N=3: 3 links
    N=4: 6 links
    N=5: 10 links
    N=6: 15 links
    N=7: 21 links

    This could explain why 3+ casters in a link is not possible.

    The linear version might just not allow a single pseudo-mind to function.

    If it is assumed that each Thinkamancer can handle 3 links (based on N=3), then you might still be able to handle large linkups with more thinkamancers.

    However, there are still problems.

    N=4 would require 2 thinkamancers, so you end up with 2 thinkamancers and 2 other casters. This still only gives you a thinkamancy and 2 other types of caster.

    Code:
    T---A
    |\ /|
    | X |
    |/ \|
    B---T


    This could still be a benefit, as the added thinkamancer could add raw power, even if not adding more abilities.

    N=5 would require 3.33 Thinkamancers (so 4). This gets you 4 thinkamancers and 1 alternative caster.

    N=6 would require 5 thinkamancers, so 5 thinkmancers and 1 alternative.

    N=7 would require 7 thinkamancers, so no alternative casters would be possible.

    The N=7 link could potentially grant massive thinkamancy abilities though.

    N=8 would require 9.3 thinkamancers, so wouldn't be possible.

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     Post subject: Re: linking
     Post Posted: Mon Oct 05, 2009 1:11 pm 
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    raphfrk wrote:
    The Thinkamancer connects to each of the 3 directly and then also needs to establish the A <-> B , A <-> C and B <-> C links.

    This would require N*(N-1)/2 links, if N was the number of casters.

    N=2: 1 link
    N=3: 3 links
    N=4: 6 links
    N=5: 10 links
    N=6: 15 links
    N=7: 21 links

    This could explain why 3+ casters in a link is not possible.

    The linear version might just not allow a single pseudo-mind to function.

    If it is assumed that each Thinkamancer can handle 3 links (based on N=3), then you might still be able to handle large linkups with more thinkamancers.

    However, there are still problems.

    N=4 would require 2 thinkamancers, so you end up with 2 thinkamancers and 2 other casters. This still only gives you a thinkamancy and 2 other types of caster.

    Code:
    T---A
    |\ /|
    | X |
    |/ \|
    B---T


    This could still be a benefit, as the added thinkamancer could add raw power, even if not adding more abilities.

    N=5 would require 3.33 Thinkamancers (so 4). This gets you 4 thinkamancers and 1 alternative caster.

    N=6 would require 5 thinkamancers, so 5 thinkmancers and 1 alternative.

    N=7 would require 7 thinkamancers, so no alternative casters would be possible.

    The N=7 link could potentially grant massive thinkamancy abilities though.

    N=8 would require 9.3 thinkamancers, so wouldn't be possible.


    This is a facinating concept... I wonder if a 7-thinkmancer combo could surpass Charlie's Arkendish abilities.

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